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#1
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mage pets were always ridiculously overpowered in classic....they smooth out a lil in kunark/velious
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#2
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Quote:
I played a Mage in classic-velious+. Mage pets especially in 51-60 range started balancing out, but they were extremely powerful in the mean time, especially if you got the pet focuses (torch, broom, shovel, stein). I remember soloing reds back in classic, it wasn't always easy, but it was doable. | |||
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#3
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Yea, me being new also I chuckle when I cast Disease. It's an instant RAWR!!!!!!! from whatever I am attacking.
__________________
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#4
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Actually, yes, disease cloud was insane aggro in classic. At some point they reduced aggro significantly from disease counters (mainly for slows) and DC got caught in the crossfire. It started a shitstorm on the SK forums and with the devs, and the devs stance was that while the nerf wasnt intended, it was appropriate since a 10 mana level 9 spell being the main aggro gainer was overpowered.
Also, I remember pets tanking extremely well through Kunark and Velious even. The earth pet would often be a more efficient tank (from a HP standpoint) for a cleric to heal with CH than a warrior or knight. It seems to me you must have started playing during late Kunark or Velious, not actual classic. | ||
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