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#1
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Our goal is, as it always has been is to put EQ back to the way it was. Good or bad & be damned if it isn't something you wanted back. It will just take us longer. Consequently, 59 only took me 18 hours. We had another group of 60's PLing a group of 59's in Shrooms and in HS South Wing. I had 3 rogues and 2 rangers in my group.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#2
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Going to have to agree with Aeolwind on his exp rate recollections here, and i'm not one to kiss his ass, as there is plenty of different recollections between us.
Exp gain rates NOW are still faster than on live during the classic era. FOR REAL go pound out 29 to 30, or 39 to 40 with the code being 100% correct for exp calculations like in live classic, and then come back here and whine about how slow you are leveling. The code error that gave you 1 tick of blue for every 4 to 6 even con kills is not here during those levels.
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#3
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Just for the record I can see where leveling slow would be a more classic feel.
However, I don't know about you all....but last time I played EverQuest I was 16, in highschool, with no job or responsibilities and unlimited time to play computer games and have fun. Now I'm 24 with a baby, a job, and not 10 hours a day to sink into a game. The fact that EVERY single time I log in I have to grind the exact same mobs and barely get any exp is depressing to me. I hope they do something to increase the exp soon . | ||
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#4
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I agree that they should increase xp rate. i get playing a human SK has a penalty, but it seems ridiculous really. xp seems really slow, especially as a hybrid. Now with everyone re-rolling a solo class (Druid, mage, necro, enchanter) it makes finding a decent xp group difficult.
I can understand that back in classic xp was slow. But come on! There should be a up in it all. Im new to the game and think that the dev's did an awesome job on reviving my dads old favorite game. But i would just like to be able to get a level more than once a week. And after gaining that level, maybe getting a little safety xp so when i die, i dont freakin de-level! | ||
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#5
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The only way things will change is if you have solid proof that things are slower than they were on live.
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When are we gonna allow two-boxing?
When are we gonna have cats on the moon? | ||
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#6
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Your above whine is EXACTLY why games like WoW came to be... if you don't have time do like I did... take a break... or suck it up. I happen to have done both. In that order :P The exp feels fine, to me at least. I won't quote my exact time of leveling 30-34 on my necro, sipping a pepsi, popping a pimple, while kiting HG's in rathe at 10:42pm, saturday april 15, 2000, with an ole sticky porno as my mouse pad. It feels pretty close to me, I just think the ezmode generation has rubbed off on even a lot of old schoolers now.. | |||
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Last edited by aVoided; 08-07-2010 at 08:14 AM..
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#7
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Why would you think games have to change to accomodate YOUR lifestyle ? There are other games wich might better match your profile. Exp looks fine, theres even quests who give WAY TOO MUCH EXP compared to 1999, i'm thinking of gnoll teeths for example. You had to give 4 teeth to get a pixel of exp. I never even bothered gathering them after seeing the result on live. | |||
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#8
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