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#1
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Keep in mind that some of those 'purists' who started in October and have a character at 50 (such as myself) leveled *slower* than they would have otherwise, due to experience not being correctly averaged out.
EQ isn't well-suited for rushing to the top anyway. If you want that, you're playing the wrong game. There's practically nothing fun to do at 50 (unless you like sitting on Nagafen's spawn point for 12 hour shifts), hence why some of those guys have multiple 50's to begin with. Don't expect Kunark to fix that issue, either, because it won't. Low levels, for some strange reason, always did seem extremely slow on P99; certainly I could never do 1-7/8 on P99 at the same rate my many low-leveled character did during the 'classic' era. I'm unsure why that's the case exactly. The general rule since the server opened has been, 'don't kill blues at low levels if you can help it.' ------------------------------ "My second point is, what's the point in having xp penalties on certain race and class if said class/race get more xp than the other, ultimately reversing the penalty." Sony did that because it was found, during EQ's beta, that players of penalzied classes couldn't keep up with their friends otherwise. The idea--rubbish, as we all know--was that the shared penalty was still appropriate since the penalized classes added more to their groups. Maybe it even would have made sense if said penalized classes didn't include some of the weakest classes in the game (hello, rangers!). That's EQ for you though. That being said, I'll take a dumb but classic feature over the previous implementation, which was both dumb and NOT classic. Danth | ||
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Last edited by Danth; 07-01-2010 at 12:09 PM..
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#2
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#4
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I will give you this though, I fully plan on doing Kunark content on a twinked character so a lot of the content I'm thinking of isn't 50 friendly. edit: i need to get out of fohguild.org anger mode | |||
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Last edited by azeth; 07-01-2010 at 12:17 PM..
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#5
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I fully expect it to take me more than two weeks to do 50-60. If I'm remembering correctly, the level curve for 50-60 was roughly the same as for the entirety of 1-49 or something to that effect. Beyond leveling, Kunark has about one and a half dedicated raid zones (VP and the harder portion of Sky), a fair number of random targets elsewhere, and...not much more. For the number of guilds active on P99, that's not a whole lot to keep them occupied, though the increased number of static spawns may preclude the 'camp it' mentality that's so plagued the high-end scene on P99 thus far.
That being said, if you disagree with my assessment, no problem. We're talking in fairly relative terms anyhow so I fully respect an opposing viewpoint. Particularly Kunark is a good time for those players who enjoyed kunark-style features (iksars, etc). Danth | ||
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#6
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#7
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you know whats not classic?
being able to link items in EQ this is unacceptable. *sarcasm off* this sorta sucks cause never before had I been rejected to groups like this. this made me very sad and lonely... but its what the devs want, suppose they cant make everyone happy.. well... off to soloing things.. n stuff /sad cheer
__________________
Arkenius Holyblade - Half elf Paladin <The Mystical Order>
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#8
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Both Hybrids and players in hell levels are going to be completely ostracized from most pick-up groups with this code in. It's already happening. Especially hell level players.
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