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  #1  
Old 03-17-2013, 05:27 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]

The 'socking that happens here sort of benefits me in a roundabout way. I don't much care about raiding, so 100 people sitting on Sathir's spawn point is 100 people who aren't camping the stuff the wife and I want to do.

Danth
But you do have to ask, is this good gaming? because what you are saying is, the end game content is dominated by zerg guilds who spam keys for hours to get FTE, which then leaves vast expanses of the game open for you to explore with a friend, in this case your wife.

That sounds like a heat death of the gameworld: the end game, the allegedly "for serious gamers only" game, is really just getting in a loot line in a zerg key spamming loot council guild, and then, those who are just putzing around for old times sake on lesser stuff.

If someone presented that as *an actual design for a game* they would be drummed out of the business.

Granted, it may work for you and your wife, but it is still not healthy. It is the least imaginative solution to what to do with the high end eq sandbox, which gives you a server to get nostalgic on once or twice a week.

So it has settled: those who get into the ZKPLC guild, and the ultra casual.

Without a solid mid-game that can potentially cause havoc with the high end, all you got is an autopilot server. Weird OCD types running guilds that just endlessly farm all spawns, and give out the candy by officer vote fiat. Weird trip, man, weird trip.

Reminds me of Darkoor and Vis Maior on quellious. And we all know what happened to him

edit: google darkoor mistell
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Last edited by Sadre Spinegnawer; 03-17-2013 at 05:34 PM..
  #2  
Old 03-17-2013, 05:53 PM
Splorf22 Splorf22 is offline
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Shinko correct me if I'm wrong but are you proposing something like:

1st spawn: TMO
2nd spawn: FE
3rd spawn: everyone not in TMO/FE
4th spawn: TMO/FE race
5th spawn: TMO/FE race

If you can get TMO to agree to it I think it would be a pretty reasonable plan. I don't think TMO will agree to it though. I don't understand it, but they enjoy the current raid scene. Especially Eccezan would miss his RnF posts too much.

But I think you had a solid idea and I'll support you if you want/need it (for whatever that is worth).
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  #3  
Old 03-18-2013, 12:18 AM
Shinko Shinko is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Shinko correct me if I'm wrong but are you proposing something like:

1st spawn: TMO
2nd spawn: FE
3rd spawn: everyone not in TMO/FE
4th spawn: TMO/FE race
5th spawn: TMO/FE race

If you can get TMO to agree to it I think it would be a pretty reasonable plan. I don't think TMO will agree to it though. I don't understand it, but they enjoy the current raid scene. Especially Eccezan would miss his RnF posts too much.

But I think you had a solid idea and I'll support you if you want/need it (for whatever that is worth).
4th and 5th Every Guild Race and if a guild thats not tmo get on the racemob with out pooping or somthing gets put on rotation list? somthing like this i don't know yet i will have to come up with somthing that fair for all partys if guilds would really want somthing. but this is just an idea, and such so

also stop calling tmo and fe zerg guilds im sorry the a team has like 6 players but the core of each guild tmo and fe is really small so

ie if vel dropped right now FE would not be getting lots of targets
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Last edited by Shinko; 03-18-2013 at 12:23 AM..
  #4  
Old 03-18-2013, 03:30 AM
finalgrunt finalgrunt is offline
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Quote:
Originally Posted by Shinko [You must be logged in to view images. Log in or Register.]
4th and 5th Every Guild Race and if a guild thats not tmo get on the racemob with out pooping or somthing gets put on rotation list? somthing like this i don't know yet i will have to come up with somthing that fair for all partys if guilds would really want somthing. but this is just an idea, and such so

also stop calling tmo and fe zerg guilds im sorry the a team has like 6 players but the core of each guild tmo and fe is really small so

ie if vel dropped right now FE would not be getting lots of targets
Thanks a lot for putting consideration into this. The idea behind a window (1 week every X weeks) is that it would much simpler for the top guilds to monitor / organize. But I may be wrong. I know it's asking for a favor, and I wouldn't want it to turn into a hassle (and thus failing).

But if you believe you got something which wouldn't be much trouble for your guild and TMO, and would allow smaller guilds to compete on a more classic grounds, then sure.

And please everybody, this thread is not one to judge the top guilds involvement/strategies , or how the raid scene is or should be. I've read and participated enough in such threads to know it will not change. Top guilds have brought Everquest to a new level for many of us and we have to accept it.

Let's wait for TMO/FE proposals and discuss the details then.

Cheers!
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  #5  
Old 03-17-2013, 06:43 PM
Danth Danth is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
If someone presented that as *an actual design for a game* they would be drummed out of the business.
I agree with your post in general. I want to respond to this specific part by pointing out that Everquest was a deeply-flawed game even when it was new. With the passage of years it's thoroughly obsolete in terms of both technology and base design. I like enough about this game to consider my time here well-spent, but I never think of EQ as perfect.


Those second-tier guilds don't merge on their way to the top because they don't want to be at the top. They just want to see the content now and then. I don't even raid and I understand that much. Unfortunately, such a mindset works better in newer games that have measures in place to prevent a single entity from monopolizing everything. Hopefully the parties involved can correct that problem on their own.

For my part, I'll continue putzing around in lesser content (which is a very good description of how I play, actually). It works for me. Maybe some day I'll find a guild of folks content to do the same.

Danth
  #6  
Old 03-18-2013, 10:01 PM
Sizzle Sizzle is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
If someone presented that as *an actual design for a game* they would be drummed out of the business.

Granted, it may work for you and your wife, but it is still not healthy. It is the least imaginative solution to what to do with the high end eq sandbox, which gives you a server to get nostalgic on once or twice a week.

So it has settled: those who get into the ZKPLC guild, and the ultra casual.

Without a solid mid-game that can potentially cause havoc with the high end, all you got is an autopilot server. Weird OCD types running guilds that just endlessly farm all spawns, and give out the candy by officer vote fiat. Weird trip, man, weird trip.

Reminds me of Darkoor and Vis Maior on quellious. And we all know what happened to him

edit: google darkoor mistell
I agree with you 110%. Seriously, it may work for some people but in the grand scheme of things it isn't exactly bringing a whole lot of new players to the server. I know Vis Maior well I played on Quellious as well. I remember when an old time officer of VM started a public raiding guild for the server (Lost raiders of Norrath, LRoN). This consisted of MANY (5-10) smaller guilds that got together when people were available on a weekday or weekend and killed (at the time PoP was the big xpac) raid mobs. We flag all the way to the elemental planes before "I" decided to take a break from EQ. It gave other people a chance at things that they normally wouldn't have had the chance of getting. Mustaza ring any bells for anyone?
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