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#1
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The experience awarded to a full group has not changed since before the patch. Only the division of that experience amongst the group members was adjusted.
The experience awarded to solo players has not changed since before the patch. However, light blue mobs (which shouldn't even exist, per classic con system) have had their experience awards significantly reduced. I suggest seeking more level appropriate challenges.
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-Bumamgar
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#3
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Classic is classic.
Done is done. Get over it. | ||
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#4
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Quote:
For starters, what class and race are you? What level are you? What con/level are the mobs you are killing?
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-Bumamgar
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#5
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Quote:
__________________
Oogmog - Ogre Warrior
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#6
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I got less than a yellow in just under 2 hours in a MM castle group that was VERY efficient and skilled last night. We killed fast. Everyone was within 4 levels of each other (lowest was 31, I was 32, highest was 35).
We did have a bard and SK in the group. If having a bard and SK in the group rapes the rate of exp gain that much, then it's going to be hard to justify grouping.
__________________
Landis the Gnome
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#7
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Classic has alot of flaws and alot of things were changed but the developers rae here to make it as classic as possible the good and the bad. It sucks that its gonna take awhile to catch my friends up to my character now but its their server and this what they want to do with it.
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#8
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Quote:
__________________
Oogmog - Ogre Warrior
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#9
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Quote:
While I dont like the change either, maybe people should just focus less on the exp bar and more on playing the game. I have a lvl 50 char now and I dont even really log on because theres really nothing to do on him I'd love to raid, but since the mobs can spawn round the clock its kind of inconvenient to raid at 4am or not know when to log on. If anything it taking longer to get to 50 will make the game more of a time sink so I dont get burned out as fast with nothing to do. | |||
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#10
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Quote:
__________________
Landis the Gnome
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