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Old 06-30-2010, 06:47 PM
Aeolwind Aeolwind is offline
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Thing to remember the most here is that we don't have the original formulas and interactions between charisma and charm durations....hell between anything and anything. It's done on a what feels appropriate scale. While I agree a level 6 mob shouldn't break that fast all the time, occasionally yes it should. Random Number Generation is evil.

I have to agree with what Miles is saying, get us some hard data and if it's more off than what we expect we'll look into it.
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Old 06-30-2010, 07:21 PM
Striiker Striiker is offline
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Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
Thing to remember the most here is that we don't have the original formulas and interactions between charisma and charm durations....hell between anything and anything. It's done on a what feels appropriate scale. ...
I do not have any hard data to offer up. I just wanted to point out something which is certainly quite different from what live was in early 2000 when I played my enchanter. This is a qualitative observation I guess more than anything. The feel is way off on the low level charming.
As I had mentioned (and others too) Charming Griffawns and beetles in North Karana was a valid option for a low level enchanter. It is most certainly not an option on P99 as charm drops incredibly fast with great frequency. Perhaps someone will find some logs from long ago or some other information to satisfy the need for solid evidence. It will not benefit me any longer but I thought it should be mentioned for others starting out. Charming is one of our defining abilities and it's horribly broken (compared to what live was) and worth inspection / adjusting.
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