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Old 12-01-2009, 03:16 PM
Jereziah Jereziah is offline
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There's far too many valid points around the experience penalty for us to just 'stfu' about it. Some extremely valid points were made by everyone, including you Aeolwind.

So we all agree that some things suck, and some rock. Aeol, why are you folks so opposed to doing away with it? Clearly you're not adhering to a 100% classic feel as you yourself just pointed out Kedge is open...

If we're seriously playing classic everquest, close kedge, get rid of the compass in game, bring back sense heading, get rid of maps entirely, get rid of item linking (wasn't in game at release), etc etc.

Pick a side please Aeol, either you're for 100% classic or you're for modified classic, capturing the essence of it (which you've done perfectly btw) while filtering out the BS mechanics that NO ONE enjoys.
  #2  
Old 12-01-2009, 03:28 PM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by Jereziah [You must be logged in to view images. Log in or Register.]
There's far too many valid points around the experience penalty for us to just 'stfu' about it. Some extremely valid points were made by everyone, including you Aeolwind.

So we all agree that some things suck, and some rock. Aeol, why are you folks so opposed to doing away with it? Clearly you're not adhering to a 100% classic feel as you yourself just pointed out Kedge is open...

If we're seriously playing classic everquest, close kedge, get rid of the compass in game, bring back sense heading, get rid of maps entirely, get rid of item linking (wasn't in game at release), etc etc.

Pick a side please Aeol, either you're for 100% classic or you're for modified classic, capturing the essence of it (which you've done perfectly btw) while filtering out the BS mechanics that NO ONE enjoys.
We'll make those modifications to the client that you are asking for and have the server closed next week. Ok? Would that resolve your issues? Seriously, my last post on the subject. You can turn the compass of yourself, the maps are part of the client, and we left item linking as a QOL bonus.

If you don't like the flavor in our sandbox, leave. I'm done.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

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Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #3  
Old 12-01-2009, 03:29 PM
Goobles Goobles is offline
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Quote:
Originally Posted by Jereziah [You must be logged in to view images. Log in or Register.]
There's far too many valid points around the experience penalty for us to just 'stfu' about it. Some extremely valid points were made by everyone, including you Aeolwind.

So we all agree that some things suck, and some rock. Aeol, why are you folks so opposed to doing away with it? Clearly you're not adhering to a 100% classic feel as you yourself just pointed out Kedge is open...

If we're seriously playing classic everquest, close kedge, get rid of the compass in game, bring back sense heading, get rid of maps entirely, get rid of item linking (wasn't in game at release), etc etc.

Pick a side please Aeol, either you're for 100% classic or you're for modified classic, capturing the essence of it (which you've done perfectly btw) while filtering out the BS mechanics that NO ONE enjoys.
If you're volunteering to re-code all client side shits, get started imo. We'll be here waiting. Probably in Velious by the time you figure it out.
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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable.
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