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#1
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Aeolwind, I'm not angry.
Let's get this out of the way to begin with. But, I've played od&d, BECMI, Mentzer, RC, AD&D, 2nd edition, 3e, 3.5, I uhhhh read 4e, got labyrinth lord, castles and crusades, a couple hackmaster books on my shelf... Other than flavor the way this game works is in no way comparable to d&d (even the caster disparity is in no way as bad in eq as in d&d. Though if you are using RC and BECMI weapon specialization makes a warrior a force to be feared at Immortal levels; I mean heck at that point you are trying to become a god anyway.) Ok, I get it. You are not changing the penalties. But I know I'm right. When I've had enough beating my head against the wall I'll quit. But not until then. | ||
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#2
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I never said you were wrong about the penalties. Under different circumstance I might even agree. I *think some source mechanics issues seem to be in the way as well making the experience penalty not operate correctly. If that is the case, then we'll fix it.
*( I have no personal experience with this or the source, I'm basing my comments off the posts and opinions of others and as such may change when more information is available.)
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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