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#1
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Simulated repops, or patch day has already concluded that TMO/FE aren't the only ones that get targets...why make windows more painful for the underdogs that don't have the time effort or numbers to wait longer? Maybe we could...take another stab at a GM enforced Rotation? [You must be logged in to view images. Log in or Register.] I was around back when it was in play and now with the number of guilds this seems like one of the best options rather than poop sock competitions... that's all that the variance is composing currently, denying the entire server of shots at epic mobs.
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[5x Monk] Kobrakai (Dark Elf) <Flames of Reverence> (Agnarr) [60 Monk] Kobrakai (Iksar) <Transcendence> (P99 - Retired) [48 Monk] Kobrakaii (Iksar) <Transcendence> (P99 - Retired) [78 Monk] Kobrakai (Iksar) <The Chosen Few> (EZ Server) - See you soon, Space Cowboy. | |||
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#2
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I thought the idea was. To improve the raid scene not break it more. All this basically does is add more time to variance. I like the idea of random add of time, but couldn't we have done this, while cutting the variance in half. I think all this does is give an even bigger advantage to Fe and tmo on AOL raid targets.
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#3
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Just a thought why not make random raid timer variances. For instance when trak dies his varience is rolled like 18 to 36 hours, then a second roll determines what time in this varience. This would make it then impossible to know when exactly window closes.
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#4
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I ignore everything you say, and think 'chomo sig'
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