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#1
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The idea, however, is for a guild to follow a path of convenience. I wouldn't want to port in and out of hate, which costs money, or do breakins to fear every 8 hours.... kinda nice to sit and chill and kill mobs as they pop, or take down certain areas for loot that I still need or clear paths to the raid mobs for when they pop. It removes the challenge of screwing up.
Beyond the fact that 15 people need to remain logged in, everyone else is still free to roam around. The biggest problem with the current ruleset seems to be the number of people that are "incapacitated" from some level of "normal" gameplay. I can understand that as it's been a universal reason for outcry. Personally, I have very little wish to start an alt in the classic EQ environment. There are only a few camps that are pretty much always taken, and I've done the quests I want to do. I love killing in the planes and because of that don't mind sitting around. There's been mention of "YOU'RE KILLING ALL THE FUN OF THIS GAME." I was unaware of a precise definition of "fun" that fits all players of the P99 EQ server. | ||
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#2
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Quote:
Pretty apt definition if you ask me. [You must be logged in to view images. Log in or Register.]
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#3
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Yeah, I understand the reasons for staying in the planes just fine. It's the sort of thing that you can zip through as it respawns, etc. With a simple timer, the trash is the sort of thing that can get passed off easy to another group that just wants to clear junk.
As long as trash keeps getting cleaned, trackers are in no way useless like G13 claimed they were.
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