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#1
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First off just want to say that I was in no way advocating either solution in my previous post. Was just saying.
In essence the only way to eliminate camping is a rotation agreement of sorts. And again before I continue want to say I am not advocating any solution, just pointing out things I see. You said that guilds don't get anything for joining in a rotation. And the truth is they do. 1. They get more free time, unless they want to sit around waiting for a wipe. 2. As long as they are able to kill a target, they are almost guaranteed a certain amount of loot. As for policing it, Reputation is big in classic EQ and if a majority agree to something the few who don't will suffer the consequences. It's one thing for a guild on guild fight when both have a claim to something. It's quite another to breech an agreement held by the servers guilds. But I do agree, getting the powers of the server to agree to something would be a major obstacle. It would take the guild leaders of each raid ready guild coming to an agreement. | ||
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#2
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So, as I said... to pursue discussion of a rotation any further, I think someone needs to get a dev to publicly state that they will enforce a rotation. Otherwise, I believe I have demonstrated that a rotation is not workable by providing specific scenarios as counterexamples. | |||||
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#3
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Any rotation would have to be agreed upon by ALL raiding guilds. A feat likely impossible as you have said. That is the only way to assure that everyone gets something out of it. Quote:
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#4
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#5
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CoI ignored the rotation and kept VS and Trak on lockdown for a complete cycle, out-mobilizing the complacent rotation guilds and causing a shit-storm on the forums, but no in-game repercussions at all. After that the rotation died. Any non-GM enforced rotation on this server would suffer the same fate, and likely not even last a full cycle.
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-Bumamgar
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#6
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Example pertains to a straight rotation, rather than the dynamic rotation as presented in SK. Also, thought we weren't going to talk about rotations here :3
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More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | ||
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#7
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I concede the point, rotations are going to be talked about. I suppose there is no harm having the discussion here. | |||
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#8
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Training and KSing have always been serious offenses under the server rules. We cannot expect the GMs to be any more vigilant now than they have been in the past over these issues simply because a new ruleset for raiding is instituted that places emphasis upon more severe punishment. The most we could hope for really is that they would levy harsher penalties upon the guilty. Is the frontloaded weight of the system going to pay off? Do the GMs have the time? That is the concern a number of people have. == Here's why Bumamgar's situation of a straight rotation is not necessarily best applied toward a dynamic rotation. Quote:
Vellious is a long ways away and a straight rotation with so many targets is messy. Eww. Quote:
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||||
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Last edited by astarothel; 06-25-2010 at 10:14 PM..
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#9
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