Project 1999

Go Back   Project 1999 > Class Discussions > Melee

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-12-2013, 06:57 PM
Kendir Kendir is offline
Kobold

Kendir's Avatar

Join Date: Dec 2012
Location: Neriak
Posts: 123
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
You have to factor in the relative power curve of the various classes in Everquest, as well as their function in the different aspects of gameplay--solo, small group, full group, and raids. As a general rule of thumb, the hybrid classes do very well at low and mid levels. They particularly shine in less-than-full groups where their hybrid nature can become a real asset. Hybrids tend to scale somewhat badly with levels (all of them drop off at 55+) and often fare poorly in large-scale raids where their hybrid nature is of little to no value.

Mechanically I consider a Ranger one of the most fun classes in Everquest, and it's a fine choice if you aren't really worried about being an optimal character for an end-game raiding guild.

As a tip, a spell you get at level 22 called Harmony is unresistable (some folks don't know this). It makes you a fantastic puller in any outdoor zone, including outdoor dungeons such as Unrest, Mistmoore, City of Mist, or Karnor's Castle.

Danth
Ya, no interest in a high end raiding guild, just the trip to 60 and reroll to do it again. And I was one of the people who didn't know Harmony was unresistable, and thanks for the list of zones I can be a master puller.
  #2  
Old 02-13-2013, 03:59 AM
Shizzam Shizzam is offline
Kobold


Join Date: Dec 2010
Posts: 134
Default

Rangers are great at all levels dont let numbnuts say we drop off late game because thats when we excel.
  #3  
Old 02-13-2013, 07:03 PM
Quiksilver Quiksilver is offline
Sarnak


Join Date: Jun 2011
Posts: 204
Default

Remember when making bows/arrows that range is the key, not damage.
  #4  
Old 02-14-2013, 03:47 PM
Malone88 Malone88 is offline
Sarnak

Malone88's Avatar

Join Date: Jan 2013
Posts: 407
Default

A couple other things on my ranger's TODO list:

1) Fletch a Trueshot Bow (i'm already farming the servos from
the rogue clockworks in Steamfont)
2) Kill the Ghoul Messenger to get Short Sword of Morin (though
other weapons are better).
3) When I hit 30's, bring a backpack of arrows to Steamfont and
kill the son-of-a-beach Mino Hero for the Hero Bracer [You must be logged in to view images. Log in or Register.]
4) Get a Tolan's Bracer to Summon Arrows
5) Do the Call of Flames quest. Nice, fast-casting nuke.

Snare is BOSS for a ranger. Saves you life soloing. One of the
most useful spells in the game, IMO. Can do so many creative
things with it...

Selenia (Enchanter)
Taimah (Ranger)
  #5  
Old 02-15-2013, 09:17 AM
Kendir Kendir is offline
Kobold

Kendir's Avatar

Join Date: Dec 2012
Location: Neriak
Posts: 123
Default

Quote:
Originally Posted by Malone88 [You must be logged in to view images. Log in or Register.]
A couple other things on my ranger's TODO list:

1) Fletch a Trueshot Bow (i'm already farming the servos from
the rogue clockworks in Steamfont)
2) Kill the Ghoul Messenger to get Short Sword of Morin (though
other weapons are better).
3) When I hit 30's, bring a backpack of arrows to Steamfont and
kill the son-of-a-beach Mino Hero for the Hero Bracer [You must be logged in to view images. Log in or Register.]
4) Get a Tolan's Bracer to Summon Arrows
5) Do the Call of Flames quest. Nice, fast-casting nuke.

Snare is BOSS for a ranger. Saves you life soloing. One of the
most useful spells in the game, IMO. Can do so many creative
things with it...

Selenia (Enchanter)
Taimah (Ranger)
Yeah I also want to make a Trueshot and eventually Raincaller. And the Short Swod of Morin and Orc Impaler quests. Are the summoned arrows from the bracer better than fletched arrows?
Also wanna do Ivy Etched quests
  #6  
Old 02-19-2013, 03:18 PM
Elmarnieh Elmarnieh is offline
Sarnak


Join Date: Nov 2012
Posts: 226
Default

Before you get harmony you can reduce pulling aggro radius with sneak. (also useful in indoor zones where you cannot harmony). Sneaking will reduce the assist and aggro radius of all mobs not facing you. You can pull from some groups without aggroing others with this tactic.

Also for a caster who gets a ton of aggro you can control aggro with root. Rooted mobs will attack the closest person who is on their aggro list. Just let the group know you are doing it (or let the tank know if there is a caster who can't control aggro and you don't want to embarrass them).

If you plan on soloing or being as multi-role as you can in order to get groups remember AC is King if you want to tank. AC HP should be your targets with str secondary. Or have two sets of gear to switch out into a pure dps mode with high strength if you know you won't be tanking. For starting I suggest jagged bands and then 6 ac 65 hp rings later or sooner if you have the money.

Good luck.
  #7  
Old 02-19-2013, 04:15 PM
Malone88 Malone88 is offline
Sarnak

Malone88's Avatar

Join Date: Jan 2013
Posts: 407
Default

Summoned arrows are lower range and damage typically than fletched arrows, but it's nice to have a source of arrows in case you run out and can't fletch any. If and when AAs come out, then you can get Endless Quiver AA which means you just need one arrow that gets used infinitely, but that won't happen anytime soon on this server it seems. Thats why the Tolan's bracer is useful and the Tolan's Gauntlet is useful also for manaless snare.

Agree with previous poster that AC and HP are king. Get some 5 AC, +55 HP rings as soon as you can (good for any class actually). Also, a good haste item like FBSS
will help a lot until you can get Swiftwind (Ranger Epic).

Selenia (Enchanter)
Taimah (Ranger)
  #8  
Old 02-19-2013, 04:15 PM
bukinashi bukinashi is offline
Large Rat


Join Date: Jan 2013
Posts: 8
Default

Quote:
Originally Posted by Kendir [You must be logged in to view images. Log in or Register.]
Are the summoned arrows from the bracer better than fletched arrows?
Very late reply [You must be logged in to view images. Log in or Register.]


Not really:
http://wiki.project1999.org/Summoned:_Arrow

50 range is garbage when you can fletch 125 range arrows for cheap.
But it's not a bad backup when you're way out in the wilds and will be away from fletching materials for a while.
  #9  
Old 02-14-2013, 04:41 PM
Vayder Vayder is offline
Sarnak

Vayder's Avatar

Join Date: Jul 2012
Posts: 306
Default

Quote:
Originally Posted by dredge sucks [You must be logged in to view images. Log in or Register.]
Pretty sure it is resistable but it will never critical resist AKA pull aggro on failure.
It cannot be resisted but only reduces mobs aggro range so if they are stacked too close they will still aggro.
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:19 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.