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Old 01-30-2013, 08:48 AM
Dullah Dullah is offline
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Join Date: Dec 2011
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Originally Posted by AffEcT [You must be logged in to view images. Log in or Register.]
There is nothing classic about this. I know you playing a 60 rogue and for you this is an awesome piece of code.
You did understand what i was talking about right?
If a caster is in a corner you can not melee push him and so he should not get interupted by melee unless he gets stunned with a bash or kick (warior).
I was under the impression that 5% chance to prevent channeling simply meant 5% chance to push (which can prevent channeling).

I'm pretty sure thats the way its supposed to be. I know, for instance, you can't interrupt the cast of a runed caster, because runes prevent push. If this mechanic worked as you describe, my melee attacks would interrupt runed casters regardless, and this is not the case. Likewise, you can hit a player thats rooted all day, and they will channel through it. If the system worked as you described, this mechanic would prevent that.

Would be nice to get some clarification on this.
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