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#1
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If we want a classic game then please return the caster book, give people lag/ping so bad it seems they are playing on 56k dial-up, make the loading screens for zones really fucking long to account for computer RAM being way more expensive back then, give human/erud/barb terrible vision at night, go back and buff Necromancer pet/dagger dly, let lifetaps land on monsters 30+ levels above the casters, let necromancers pets be way higher level, let necromancers feign death and farm exp while asleep (their pets could solo mobs even in Guk), let Monks be able to feign death and disarm npcs, let duping of coins work until it was fixed, egg-shaped pumice stones, item-loot on pvp death (was in until I think mid Kunark on one of the team zeks and Rallos?), etc.
The thing is it's a silly argument. There were things that were obviously broken and even Verant admitted it, and hybrid penalties were obviously one of them. | ||
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#2
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#3
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Also while we're discussing stuff from live, pets in general on P99 do not taunt/generate aggro like they should. Is that intended or is it because aggro (like resists) is difficult to code/replicate? | |||||||
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Last edited by Potus; 01-28-2013 at 10:46 PM..
Reason: Typos typos typos
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#4
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Also, I think you might consider what Verant wanted and what paying customers and the financial department deemed 'everyone' wanted can be vastly different. Quote:
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Last edited by nilbog; 01-29-2013 at 09:01 AM..
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#5
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__________________
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#6
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equipment loot would kill your population. I probably wouldn't play, but I'm the type who'll spend hours camping something. Losing that time just cause some yellow con twink was bored would make me go seek a more rewarding gaming experience. imo let the guy take my coin and bags full of food, water, and beer. What im wearing is mine. | |||
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#7
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#8
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Hybrid penalties are just one example of that, imo. You ought to stop trying to claim that certain things function in p1999 because they are "as intended" in classic and just say its because thats how they are intended in p1999. How can anyone presume to grasp what ultimate goal was fully intended, and what implementations, although intended, didn't function in a properly intended manner on classic? From what I've seen of your posts, nilbog, you're pretty good as saying "because this is how we want it and get over it." That isn't a bad stance to take and isn't at all a dick move. You should stick by that one and not bother with the one that puts a gaping whole in your argument. | |||
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Last edited by Erebus; 01-29-2013 at 11:04 AM..
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#9
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Whereas a bug which duplicates money was likely not purposely coded to perform in that manner. I suppose I put myself in a position to judge the differences and people can choose whether or not to like my decisions. I certainly can not make everyone happy. | |||
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