Quote:
Originally Posted by Tradesonred
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Yeah on Rallos we had PKs and anti-PKs, which you learned early who was who as well. I dont think people ever frowned on rooting someone who was fighting a mob, as long as you were doing it to the other side.
We call it tactical advantage where im from
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Well there are multiple approaches to EQ PvP, and I'm not saying any one is better than another. Just seems like the server could have retained some more players had the players not been so ruthless about their tactical advantages. You were condemning the dev decision to include xp death upon PK, but you're fine with NPCs being used to your advantage in PvP. Seems kind of odd.