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#1
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#2
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We have brought guests on our raids to allow them to kilL Dwagons!. We have offered advice on kills to other guilds, even to the point of loaning or giving out resist gear. Some stuff we haven't done that some members of your guild or FE has done. We never memblurred raid targets with the intention of getting them to Complete heal when we had no capability of killing that target. We have never supported or reinvited MQ/SEQ users(once discovered) into our guild. We have never had a GM in our guild specifically design raid rules to put our competition at a disadvantage(or less of an advantage). We have never gone against a rotation agreement when one was in affect. We have never avoided suspension when other partners in our raid team were suspended on a joint raid. | |||
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#3
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I've given BDA, Taken and Divinity spawn timers and even told them how to get involved in the raiding scene ages ago.
They don't care, it's all about "what can you do for me now!?" needy needy needy.
__________________
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#4
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easy kills - tons of loot (maxing out people to fast) actually hurts a guild allot of times. BURNOUT | |||
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#5
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Perhaps Velious will be the worst thing to happen for TMO.
I mean, if theres too many raid target to go around, where will the competition be? (unless ofcourse all the talk of how much they like competition is just hot air) Time will tell. Gonna be a long while yet. | ||
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#6
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In velious the capability of wiping is greatly increased so the competition even if they are slow to arrive will have a greater chance of getting a shot on a baddie. You can not just run into dozekar and engage him instantly. You can't poopsock on his spawn, etc. Planning and preparation will be key as well as proper execution of tank switches/ch chains for the velious battles. | |||
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#7
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__________________
||Spaceman Supafly - [59] Iksar Necromancer
||Cosmonaut Bryzgalov - [54] Barbarian Rogue ||Live: Senadaen/Shuriko/Devitec [Silent Resurgence - Innoruuk] | |||
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#8
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Is there any concern within TMO that once Velious does materlialise so many people may return that the numbers become unmanageable and beyond zerg? That could be problematic ? | |||
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#10
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