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View Poll Results: Is TMO bad for the server? | |||
yes |
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105 | 58.66% |
no |
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74 | 41.34% |
Voters: 179. You may not vote on this poll |
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#22
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#23
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Rotations only worked on those servers because there was an excess of raid targets. That does not exist currently. Derp | |||
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#24
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![]() Good on you. I didn't really mean to direct what I said at you, just at TMO threads in general because like you said, it's the same crap over and over. I don't believe devs/GMs have any obligation whatsoever to do anything about contested content – the people at the top will be at the top until the people under them gather up and oust them. Throughout the history of EQ each server has always had its top guild that was at the top since the beginning, and this is where it started.
Anyway my bad, shouldn't have said "you" make complaints. :P | ||
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#25
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Rotations don't work here because you (and others, don't get me wrong) don't want them to work, plain and simple. There seem to be enough raid targets to keep a couple other high end guilds from quitting entirely even though TMO gets the vast majority of things; you can't expect anyone to believe that it's simply impossible for the server to exist on rotation. You're not bad guys or anything, you're just kind of selfish.
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#26
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![]() Most of the bitching and moaning by high-end raiders is probably the result of people getting used to "new-age" MMO's and the instanced content that new-age MMO's provide.
Classic Everquest did not have instanced content, and I think that's part of the fun this game provides. I raided hardcore in EQ2 for years, and when contested mobs were prevalent (vanilla, DoF, KoS, avatars, etc), it made the game twice as fun. Sitting there with a full raid ready to pull for hours shooting the shit with guildies was part of the excitement and fun. I personally didn't raid often because of my age during the classic era of EQ, but I assume the excitement is the same. So my opinion is, if you want free content handed to you on a platter, play a new-age MMO. There are many high-end raiders in those games; go join them. If you want contested content, play here. As for my opinions on TMO and top guilds in general, it's not how good the guild is that makes them assholes and hated, it's their personalities and how they convey themselves to the general server public. I was in a top 5 guild worldwide in EQ2, and our guild was generally revered and liked on our server. However, I knew of other guilds like treated everyone on the server like shit, and of course, everyone hated them. If you're going to hate, don't hate the guild, hate the players. Also, my advice to TMO (if the guild is full of assholes), you can be the most respected or most notorious guild on the server. If you are more respected, the guild will experience more longevity, and the guild won't up and flop. just my 2cp | ||
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#27
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Rotations for VS over a dozen guilds deep. Half a dozen guilds for Trakanon. Nag/Vox/CT/Inny/Maestro/Draco all on rotations. Had to calendar your hate/fear gear raids a month in advance, unless an opening was available. | |||
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#28
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#29
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#30
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Either way this explains exactly why rotations wont work here. With how many raiders we have there would be months of wait time on mobs. | |||
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