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#36
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But the reality is players die too much in EQ for it to work. Dying in EQ is part of the game. It comes built-in. If you don't die then you don't challenge yourself. No challenge = No fun. That and almost all hardcores would be twinks out for fun. A rich player's sojourn. But I think even this is a stretch, since dying is so common. Maybe if it had a scoring system on a webserver. I'd rather see PvP statistics like live had MUCH more. It's sourly missing. I have lots of ideas but they'd all change P1999 so it's not P1999 anymore.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
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Last edited by stormlord; 12-21-2012 at 10:58 PM..
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