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#1
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I don't believe I've ever called Divinity a zerg guild. Transcendence used to mass recruit anyone over level 30 and in OOC. DA mass recruits anyone over level 40 and regularly kills raid bosses with over 50 players. One of my friends got a random tell inviting them to DA from a complete stranger. IB was founded on the belief that a small organized force of skilled players will be better and have more fun raiding than a zerg force. It's just a difference in preference. Quote:
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||||
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#2
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#3
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__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | |||
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#4
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I'm not into naming names. It is in the past and really doesn't matter anyway. Quote:
I didn't want anyone in DA thinking that I was bragging or some nonsense. As stated, we have also run out of time versus DA. Quote:
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We could in theory do a sky rotation when it opens which would stick one guild exclusively up there for a couple of days in exchange for not doing other raid targets during that time. (You essentially would need to do this anyway while you're in sky based on the recent dev posts). This increases the chances for other guilds. Quote:
Also, this simulated reset (just the boss mobs, not an actual server reset) would not be in place of the current variant spawn system, just in addition to it. | |||||||
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