Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-14-2010, 08:57 PM
rioisk rioisk is offline
Sarnak


Join Date: Feb 2010
Location: RI
Posts: 271
Default

Quote:
Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
If you tried hard, I'm sure you could come up with an even more bizarre metaphor for your straw man argument.

The point under discussion here is whether the loot that drops in classic offers an advantage to the people who receive it. Despite attempts to turn that discussion into what's almost as good in the next expansion or who doesn't have a life while they camp it, the answer to that question is yes. Top end guilds with top end loot have an advantage. That's the way this game works.

The reasons some of you think top end loot gets easily replaced in the next expansion are because you never had top end loot in EQ and you played a lot of WoW.
You are right--nice use of freshman year philosophy class. Doesn't make what I said any less true. And I think the current rules support and reward this archtype of people without any real justification aside from references to "fair".

I think fair would be FFA because this would make it so time commitment isn't the only determinant of access to raid content/gear. I think the ability to thwart other guilds attempts or outDPS them SHOULD be a factor because in the absence of rules this is what would happen. I think the current rules just distort incentives and favor a certain kind of player. It isn't real competition just a test of willpower to spend the most time on the game.
  #2  
Old 06-14-2010, 09:45 PM
Alawen Everywhere Alawen Everywhere is offline
Banned


Join Date: Feb 2010
Posts: 414
Default

Quote:
Originally Posted by rioisk [You must be logged in to view images. Log in or Register.]
You are right--nice use of freshman year philosophy class. Doesn't make what I said any less true. And I think the current rules support and reward this archtype of people without any real justification aside from references to "fair".

I think fair would be FFA because this would make it so time commitment isn't the only determinant of access to raid content/gear. I think the ability to thwart other guilds attempts or outDPS them SHOULD be a factor because in the absence of rules this is what would happen. I think the current rules just distort incentives and favor a certain kind of player. It isn't real competition just a test of willpower to spend the most time on the game.
Yeah, we get it. If we play better than you, we clearly have no life.

Bring on the FFA. We'll continue to beat you and you'll have new reasons and excuses for why you suck at this game. It'll be fun for everyone.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:26 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.