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#1
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One other issue with caster mobs is namely in Seb/Chardok, where in my opinion casters do not gate frequently enough. From what I remember back in live, these mobs would try to escape via gating a lot of times. From the rare occations I have seen one of them actually cast a gate, and get it off, they also somehow/someway reappear at their spawn point having regained a portion of their HPs. Which is again something I don't remember happening back in live. Quote:
That is something I do not recall of happening, like ever. If you agro'ed something via proxy, intentionally, unintentionally or by any way or means -- It would chase the hell out of you all over the zone. The only way you would 'dump' agro is if you died or if you zoned (or gated/ported/FD'ed, you get the picture). Even if your mobs were derailed towards someone who might draw them due to low HP agro, or bigger social agro - they would still remember you and come chasing you to where ever you found refuge.
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Lorraine Solamnus
Knight of Mithaniel ~=< Hated, Adored ; But never ignored >=~ | ||||||
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#2
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__________________
Lootenant Dan <Hierophant>
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#3
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For anyone saying that you COULDN'T drop coin in classic, here you go, taken from the November 7th 2001 patch notes:
http://everquest.allakhazam.com/hist...es-2001-2.html - Added code that prevents player characters from dropping coins on the ground. This should prevent the loss of coins due to accident or scam. | ||
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#4
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