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  #1  
Old 06-14-2010, 05:08 AM
nicemace nicemace is offline
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Originally Posted by bullet [You must be logged in to view images. Log in or Register.]
There's a big difference from trying to make that effort and not being able to.

DA and IB got there first, congrats. Now you either have to join DA/IB or quit the game once you reach 50.



Strategy? Sit afk until the raid mob spawns?

Picking targets - Write on a piece of paper when mob died and go afk till said raid mob spawns?

Pressure - Recruiting more lvls 50 then other guilds so you can have more people afk?

Advantage of mistakes - Mass spamming petitions to get a game master because you cant figure out who had more people afk?

Theres nothing extremely hardcore about this, there is just not enough content and too many players.

Kinda like 200 kids and only 25 chocolate bars.
if its all so easy, why dosent everyone do it?

why is it only these 2 guilds? we are playing the same game as everyone else, the only difference is we are putting in the effort to at least try get the mobs.

the reason i enjoyed EQ so much is that is wasnt a game that catered to casuals like wow is.

everyone jumped on my case when i tried to push the idea that off peak playing was 'hard' cause of lack of groups etc. everyone said the game is MEANT to be hard, its not a walk in the park.

why would raiding be easy but grouping hard?

there is nothing stopping other guilds from getting raid mobs, they just need to put in the effort to get themselves in line to do so.

and if you are so sure it dosent take any effort to do so, then once again I say... why isnt anyone else doing it then if its so easy.
  #2  
Old 06-14-2010, 06:00 AM
bullet bullet is offline
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Quote:
Originally Posted by nicemace [You must be logged in to view images. Log in or Register.]
if its all so easy, why dosent everyone do it?

why is it only these 2 guilds? we are playing the same game as everyone else, the only difference is we are putting in the effort to at least try get the mobs.

the reason i enjoyed EQ so much is that is wasnt a game that catered to casuals like wow is.

everyone jumped on my case when i tried to push the idea that off peak playing was 'hard' cause of lack of groups etc. everyone said the game is MEANT to be hard, its not a walk in the park.

why would raiding be easy but grouping hard?

there is nothing stopping other guilds from getting raid mobs, they just need to put in the effort to get themselves in line to do so.

and if you are so sure it dosent take any effort to do so, then once again I say... why isnt anyone else doing it then if its so easy.
Its only those 2 guilds because they are the only 2 established US raiding guilds and youre already sitting afk fighting over content thats not respawned. Microsoft, McDonalds, Starbuck etc. you dont 'just do it' when competing with these companies.

There is only so many people that is 46+ and wants to put in the afk hours you do, again i should remind you that youre not even playing the game while this is happening.

Its pretty hard to gather a guild with 40-50 lvl 46+ by now, when the only thing you can promise them is to make everyone sit afk even more.

Is this what Everquest is all about in the end?

Having to sit afk before the game is 'hard' and being afk to make a effort?
  #3  
Old 06-14-2010, 06:10 AM
nicemace nicemace is offline
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Originally Posted by bullet [You must be logged in to view images. Log in or Register.]

Having to sit afk before the game is 'hard' and being afk to make a effort?
if its not hard and requires no effort, then whats stopping anyone else from doing it? nothing that we do is stopping them, its only that they choose not to, for whatever reason i dont know, because it isnt hard, and dosent require effort, so why arent others doing it?
  #4  
Old 06-14-2010, 06:27 AM
mitic mitic is offline
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Quote:
Originally Posted by nicemace [You must be logged in to view images. Log in or Register.]
if its not hard and requires no effort, then whats stopping anyone else from doing it? nothing that we do is stopping them, its only that they choose not to, for whatever reason i dont know, because it isnt hard, and dosent require effort, so why arent others doing it?
cause its a waste of time, plain and simple.

if 2 guilds wana compare the lenght of their e-peens by camping/batphoning over boss mobs, then more power to them.

tbh, its planar armor that counts for now. those eye candy boss drops rly aint worth it to WASTE someones lifetime sitting afk for days/weeks/months waiting on spawns

boss drops in kunark for epics is another story. but this expansion has yet to come.
  #5  
Old 06-14-2010, 06:59 AM
Shurid Shurid is offline
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A Quick solution would be making raid loot drop randomly off all lvl 40+ enemies at a rare drop rate.

Then all the guilds can continue putting in 100's of hours waiting on 1 dragon to spawn while all the people who are here to have fun can pick up tons of phat lewtz.

Case closed.
  #6  
Old 06-14-2010, 07:04 AM
Zordana Zordana is offline
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Quote:
Originally Posted by Shurid [You must be logged in to view images. Log in or Register.]
A Quick solution would be making raid loot drop randomly off all lvl 40+ enemies at a rare drop rate.

Then all the guilds can continue putting in 100's of hours waiting on 1 dragon to spawn while all the people who are here to have fun can pick up tons of phat lewtz.

Case closed.
the best solution would be instances - but just like all the good solutions, that would not be classic at all which is the main problem on fixing dis here! and we play p99 cause we want classic.. nothing to add..
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  #7  
Old 06-14-2010, 07:24 AM
mitic mitic is offline
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all this QQ-posts about boss mobs here where the reason why soe started to dumb down the game with instanced content

so everyone bitching about camped boss mobs should ask themselves WHY they are playing on P99.

just think about this for a moment, it wasnt soes fault, it was the playerbase and we are starting to demand something (i.e.: instanced zones) that we didnt want in the first place.
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