Originally Posted by RahlaeRuffian[You must be logged in to view images. Log in or Register.]
Also, no one ever responded to my last post. I was hoping someone could explain what kind of major changes would exist in EQN if it is more of a sandbox than other MMOs.
Originally Posted by Diggles[You must be logged in to view images. Log in or Register.]
Player controlled cities and the like.
Do you think this would be kind of similar to Age of Conan where guilds could build there 'cities'/strongholds from the ground up or would there be some kind of diplomatic quest/dialogue system in place in already existing cities where players could gain status in a city based on their actions?