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#1
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He's not talking about NBG, he's talking about the same person winning multiple greed rolls. /shrug I always try to do a hand-me-down system when I put together a group.
5k item drops. Player A wins roll. 20k item drops. Player A wins roll, but hands 5k item to 2nd highest roller. etc.
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![]() <The Mystical Order> Alts: [34 Wizard] Motlee Crue (Human) <The Mystical Order> [4 Wizard] Aysee Deecee (Human) <The Mystical Order> [2 Wizard] Vhan Halen (Human) <The Mystical Order> Live - Tallon Zek 2000-2005 / Drinal 2007-2008 [80 Sorcerer] Acillatem Zoso (Human) <Knights of the White Rose> / <Veritable Quandary> | ||
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#2
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I've seen people roll need on an item and try to sell it in the same day while still wearing what they were wearing. When people pay monthly they care a lot more about their reputation then when it's free. | |||
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#3
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The random-ing for every greed drops stops people from getting their pricey loot, and just dropping out of group because they wont see anything else for a long time. If you alpha greed loot, that example could happen, but also could be unfair to new members joining, or vested group members. The hand-me-down system seems alright, but also seems like it could get jumbled up with new players coming and going from group.
Greed rolls also help entice level 60 people who don't need exp to join up with a 'pick up' group, if we're talking about higher-end grouping. I like groups that random-greed everything, personally. Just fair all around. Could walk away with a lot of goodies one day, nothing the next. But again..check with group about loot-rules BEFORE something drops, or deal with the bitch-fest later. | ||
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#4
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#5
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#6
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