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Old 11-13-2012, 03:13 PM
Ele Ele is offline
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Fennin Ro rules, or lack thereof, are supposed to help bring new people to the server?
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Old 11-13-2012, 03:15 PM
Hasbinlulz Hasbinlulz is offline
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Fennin Ro rules, or lack thereof, are supposed to help bring new people to the server?
This server peaked long ago.
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Old 11-13-2012, 03:15 PM
Autotune Autotune is offline
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Fennin Ro rules, or lack thereof, are supposed to help bring new people to the server?
just think, an entire guild left due to GM rulings.
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Old 11-13-2012, 03:18 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Fennin Ro rules, or lack thereof, are supposed to help bring new people to the server?
We never had a population problem on fennin ro. In fact we had to split multiple times.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
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Old 11-13-2012, 03:43 PM
Ele Ele is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
We never had a population problem on fennin ro. In fact we had to split multiple times.
People also had dozens of servers to choose from, all of which had the same content (save for the PvP and special rule set servers). P99blue has 1 server, which incorporates people from all over the Everquest spectrum, PvE, PvP, old school, new school, never before played. Not everyone played on Fennin Ro, while a lot of the old school TMO did, and apparently enjoyed the lack of rules. Other servers had many different methods of arbitrating raid disputes or barely had any due to player made rotations or calendars or common courtesy.

The lack of server choice for the same content (avoiding the blue/red distinction) means that people need to have some consensus on what rules to put in place. But the lack of civil discussion on the matter requires continual GM enforcement.
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