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#1
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The value of any item is only worth what anyone is willing to pay for it. If someone is willing to pay the, I am not sure here either, 12k P for an FBSS then that's what everyone has to pay. If everyone agrees that they will only pay 1k p for it then that's what it's worth. Not trying to stockblock anyone... lol
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#2
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I have no issue with keeping lore items on corpses. It is classic, and not really a problem. It is the 3 hour Rez timer that needs to be restored.
If these campers want to take the xp hit to store these items then that's cool. They will have substantially increased costs for their choices. I myself have managed to get the frenzy camp twice over the last 2 months (with a group, I can't solo it) and have seen 3 sashes drop. I didn't win the roll for any of them. It's been frustrating, but with the removal of global ooc and hopefully with the shortening of res timers to 3 hours, melee may get a shot at grouping for their own items instead of farming low level npcs with good cash drops and buying from campers. FWIW, on my server (Povar) at this stage in live. LGuk had 80-100 people every night. All these camps were help by groups who maintained lists. People might start the night in the bedroom or spider room group and end up in Frenzy or Lord after a few group jumps as they became first in line on the various lists. It was rough and xp was slow, but hey, there were 1500-1800 people logged in trying to xp. There were only so many high level mobs to go around. | ||
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#3
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#4
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I don't know what exp loss is like at 50, but in generally it seems to be about 3 blues since the 20s (just hit 40 last night), so he could probably die 8 or so times before needing to get in a regular exp group. Of course, if he's solo'ing the camp, he can probably make back the exp and then some if he wanted by the time the next FBSS drops.
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#5
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GMs? When are you gonna change this for the 'integrity of the server'? You know damn well you should.
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Girth Matters (Retired)
50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | |||
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#6
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Aeolwind, thanks for the response. I'm glad to know that the devs are working to restore the original mechanics. | |||
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#7
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#8
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My bad. This is certainly much more possible :-)
The point remains though, that they would have to be actively at the keyboard killing multiple spawns to get their xp back instead of just afk 25 min, kill 3 spawns in 4 min, afk 25 min, etc etc. This presents a very different demand on their time and attention that raises the cost of the camp. Obviously it is still very doable. Will they still want to do it at the cost of having to fight to make back the xp? all of them? as often as they do now? | ||
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