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#1
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Quote:
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Kruall - Troll Shaman
Ferok - Dwarf Warrior | |||
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#2
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They did HALF of what they were intended to do. The other half, as stated by Sony's description of Alternate Advancement, was to "differentiate yourself from others of your class". That didn't happen becuz everyone chose the same path, and/or was able to get all the AA's that mattered.
Just like regular levels - it just became a timesink where some people finished faster than others, but in the end it was all the same.
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![]() <The Mystical Order> Alts: [34 Wizard] Motlee Crue (Human) <The Mystical Order> [4 Wizard] Aysee Deecee (Human) <The Mystical Order> [2 Wizard] Vhan Halen (Human) <The Mystical Order> Live - Tallon Zek 2000-2005 / Drinal 2007-2008 [80 Sorcerer] Acillatem Zoso (Human) <Knights of the White Rose> / <Veritable Quandary> | ||
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#3
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Quote:
It was not intended to be customization Diablo 2/WoW style. How do I know that? Because it was clearly not designed in a way that had tradeoffs. Additionally, I still am failing to see what the actual problem here is.
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Kruall - Troll Shaman
Ferok - Dwarf Warrior | |||
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