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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

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  #1  
Old 10-19-2012, 12:21 PM
Nirgon Nirgon is offline
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I mentioned it in another thread but if you were even caught playing on someone else's account they'd slam you. I knew I heard of it happening but not to anyone I personally knew.

And yes, the 14$ a month thing is quite valid for people having waves of alts.

Some people have many very geared characters and more are probably on the way.
  #2  
Old 10-19-2012, 12:33 PM
Fountree Fountree is offline
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Some of these rule propositions seem a little extreme to me. IMO, just let the players play already and stop pretending you're being altruistic when you're just trying to stop people from playing the game the way it was meant to be played. Sorry, in this game there are winners and losers. This is neither a cooperative game nor a competitive game, its what the player makes of it. You can't dictate the terms of how people play this strongly (I'm talking specifically about the end game) without destroying what classic EQ stood for.
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  #3  
Old 10-19-2012, 01:08 PM
Rogean Rogean is offline
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Quote:
Originally Posted by Fountree [You must be logged in to view images. Log in or Register.]
Some of these rule propositions seem a little extreme to me. IMO, just let the players play already and stop pretending you're being altruistic when you're just trying to stop people from playing the game the way it was meant to be played. Sorry, in this game there are winners and losers. This is neither a cooperative game nor a competitive game, its what the player makes of it. You can't dictate the terms of how people play this strongly (I'm talking specifically about the end game) without destroying what classic EQ stood for.
Read the first two sentences then saw his signature and ignored the rest.
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  #4  
Old 10-19-2012, 01:12 PM
Dragonzord Dragonzord is offline
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Quote:
Originally Posted by Fountree [You must be logged in to view images. Log in or Register.]
Some of these rule propositions seem a little extreme to me. IMO, just let the players play already and stop pretending you're being altruistic when you're just trying to stop people from playing the game the way it was meant to be played. Sorry, in this game there are winners and losers. This is neither a cooperative game nor a competitive game, its what the player makes of it. You can't dictate the terms of how people play this strongly (I'm talking specifically about the end game) without destroying what classic EQ stood for.
my god dude, god help your soul
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Old 10-19-2012, 01:14 PM
Orruar Orruar is offline
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Quote:
Originally Posted by Fountree [You must be logged in to view images. Log in or Register.]
Some of these rule propositions seem a little extreme to me. IMO, just let the players play already and stop pretending you're being altruistic when you're just trying to stop people from playing the game the way it was meant to be played. Sorry, in this game there are winners and losers. This is neither a cooperative game nor a competitive game, its what the player makes of it. You can't dictate the terms of how people play this strongly (I'm talking specifically about the end game) without destroying what classic EQ stood for.
If it's not a cooperative game, why do you require the cooperation of 50 of your guildmates to kill a dragon?
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