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Old 10-16-2012, 03:29 PM
Spitty Spitty is offline
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Might as well throw Luclin in, too.

Velious wasn't built for AA-enhanced characters. Adding abilities of any value just makes Velious content even easier, and people are already bellyaching about things being too easy.
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Old 10-17-2012, 11:45 AM
Picked Picked is offline
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Quote:
Originally Posted by Spitty [You must be logged in to view images. Log in or Register.]
Might as well throw Luclin in, too.

Velious wasn't built for AA-enhanced characters. Adding abilities of any value just makes Velious content even easier, and people are already bellyaching about things being too easy.
This makes a lot of sense. I loved AA's I liked having a reason to play that character I worked so hard to level up for, and accumulate all that fancy gear for. Whats the use if you are just going to roll an alt once you are done?

I do feel that what Spitty said is right on though. Say you introduce the first set of AA's EQ had. The innates. Innate run speed doesn't affect encounters hardly any if at all. But resists and stat modifiers do.

Resists and stat modifiers allow guilds that haven't done the proper gearing in previous content raid mobs that they technically haven't earned. There is a progression.

But I do feel there are things that can be added that aren't really gamebreaking either.
Last edited by Picked; 10-17-2012 at 11:48 AM..
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