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#1
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Lag in permafrost is almost unbearable. Seems like it spikes at times, very often. Many members of my guild were also noticing the lag. Had less than 18people in zone.
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#2
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I'll check on the scripts there tonight and see if there are any errors. Did you notice anything unusual with any doors or gates?
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#3
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No the lag is permafrost is just general lag. At time passes your ping goes up. You can move around just fine but doing anything like opening a door, tracking, /who all, all take a long time to do.
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#4
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#5
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This lag seems to get worse the longer the client is connected, and seems to vary on different computers. The lag affects casting, doors/gates, emotes, /who, and surely various other things.
Example: Computer1 stays in perma for 20minutes before the lag makes the game unplayable/dangerous. Computer2(laptop) stays in perma for an hour before the lag makes the game unplayable/dangerous. Logging out then back in usually fixes this problem for me, but only temporarily. Possible reasons? Not sure, but i'm thinking mobs stuck inside walls or underworld.... or the client losing packets and requesting the ones it lost (unsuccessfully) until it is requesting so much back data that it can't keep up with the current data.... and things explode? *shrug* Is there any command to see packet loss / data in (kb) / data out (kb) ? | ||
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