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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

 
 
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  #10  
Old 10-12-2012, 03:06 PM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
Posts: 3,237
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Sounds fantastic. Some feedback:

1. I *gasp* agree with TMO: weekly resets plus normal pops are probably too many items. Maybe fewer resets, or resets affecting normal timers, or boss mobs dropping 2/3 as much loot, something like this.

2. Maybe the whole zone should repop. Otherwise for example you see the respawn message, clear the guards, and kill the boss mob easily when it spawns.

3. Another random idea: I would love to see 'char binding'. In other words for the duration of the simulated repop you can only have one character of L45+ logged on. This prevents people with 3+ L60 chars from camping them out fully buffed at each spawnpoint and switching rapidly between accounts.

Overall though I think its a great start and my favorite part is

Quote:
Originally Posted by rogean
Discuss, and know that this system is not final, now or even when it goes live. We will evaluate how it plays out.
I think as long as you guys agree that the current raid scene is poor and are willing to try a few things and experiment you can come up with something that makes everyone reasonably happy.
 


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