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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

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  #1  
Old 10-12-2012, 02:59 PM
Lazortag Lazortag is offline
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Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
Extremely good news, that begs one question.

Rogean, why not eliminate variance all together now? It serves no purpose under these rules. With the FTE and simulated respawns, everyone is going to know everything significant. At this point the variance only serves to... I don't know, you tell me? If you wanted to just slow down the introduction of loot into the server, the free simulated patches kind of cancels that out. We would then be as close as modernly possible to a Classic raid scene.
What about players from other time zones?
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  #2  
Old 10-12-2012, 03:04 PM
Slave Slave is offline
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
What about players from other time zones?
You're right, and the obvious solution to this is for the respawn to be at a random time. Which takes away from the entire point of them being during more-accessible hours, which I can certainly see the reason for. It's a tricky question but I think the greatest amount of quality for the greatest amount of people is the way it should go. This is still going to mean up to a 48-hour variance which I know you don't agree with either. Doesn't it only need to be up to about 6 hours to benefit our friends across the seas?
Last edited by Slave; 10-12-2012 at 06:13 PM..
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