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Old 09-30-2012, 11:53 AM
Maestron Maestron is offline
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Quote:
Originally Posted by Vondra [You must be logged in to view images. Log in or Register.]
ENC mez is fixed duration based on the level of the spell, if it lands, it lands.

CHA will make your mez land more consistently (this is the main reason to raise CHA for enchanters imo)

Charm is random duration and if CHA affects it it is hard to tell, CHA does allow charm to land more consistently.

lull/pacify etc checks against your CHA when determining whether you pull agro if the spells are resisted. I don't think it affects whether the spells succeed or fail.


With high CHA and a blue mob, it is rare for Charm and Mez to be resisted unless the mob has particularly high MR (Especially charm)
To expand a bit. Tash and other MR debufs have a greater impact on charm and mez than CHA.

Max INT then put points into CHA. Running out of mana will kill you faster than a low CHA.
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  #2  
Old 09-30-2012, 11:04 PM
Tux Tux is offline
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Without seeing the source code you're all just speculating. The best you can offer is, "based on my experiences I think it does".

Not that it matters here much (different code base obviously), but even the sony reps said essentially nothing of value on the matter.

Here is a link that explains just about every post on this subject ever:
http://en.wikipedia.org/wiki/Confirmation_bias
  #3  
Old 10-01-2012, 01:39 AM
Sollannix Sollannix is offline
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I think the above post on confirmation bias says it all. I used to notice a few times when my cha buff was off and charm broke I would think "aha...it does matter.". That was my reasoning until I realized that when my cha was above 200 and charm ended after 10 seconds, I would think "Aha..well, it was just a fluke.". This was on the same mob.

Being a lot of levels higher than the mob and tashing/malo it is far more important for duration. I've actually started wearing imbued chain for ac and int and agi and more hp gear. I enjoy chainstunning as it saves the cleric mana and is different than the way I've played the class up until this point. If you use your safest stunlock combo it does drain mana so manapool starts to matter. As a chanter I have actually tanked doing this and taken no damage. The existence of the incandescent wand which must be melleed to proc a stun suggests the original devs recognized this was one possible playstyle, I really need to get one. You can do this and still cc and buff, etc. Honestly it's a refreshing change.

I have never noticed an excess of Mez resists with charisma much less than 200, my experience tells me that the importance of charisma is overrated with the exception of not getting aggro on lull resist, it unquestionably makes a difference there. Non aggro for lull resist seems to be the only use for charisma that Enchanters seem to unanimously agree matters.

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  #4  
Old 10-01-2012, 12:28 PM
Clark Clark is offline
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Quote:
Originally Posted by Maestron [You must be logged in to view images. Log in or Register.]
To expand a bit. Tash and other MR debufs have a greater impact on charm and mez than CHA.

Max INT then put points into CHA. Running out of mana will kill you faster than a low CHA.
Have to agree to disagree. Though the stats will even out in the end because most raid gear has both stats, charisma is entirely more important.
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