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Old 06-06-2010, 09:15 AM
Ropethunder Ropethunder is offline
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Join Date: May 2010
Posts: 399
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I used to play an old MUD where the world could be influenced by player events and actions of guilds and legendary players could leave a lasting effect.

Imagine that at some point in the history of Norrath there was a story arc of epic proportions that spanned every continent that threatened to change everything. For example, war breaking out between major factions, an alliance between gnolls and orcs, undead, liches, and beholders overrunning Neriak. The ideas I've mentioned here might not be as creative as yours but you get the idea.

Think of it like a progression server but instead of unlocking new zones and level caps you'll be directing the course of a story. By defeating one faction by allying yourself with another would direct the course of the world in one direction versus another.

Beyond just placing models and modifying textures, I want to literally change the geometry of the world to reflect the massive changes that would occur.

I'm a software programmer and have had an interest in working on something like this for my own enjoyment. It's not really a question of "how". There are already tools and source code for working with the world geometry. It's just a matter of whether or not this would be an acceptable course of action and whether or not people would have the time to devote to it.

This is all hypothetical, of course. But I thought I'd stir the pot a little.
 


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