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Old 09-21-2012, 11:29 AM
Nerosys Nerosys is offline
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I played a troll shaman through live and i did just fine, able to raid all high end content with not much problems.

However get a couple resisted slows in velious and tell me you don't want frontal stun immunity, alot of people talk through theorycrafting and not from actual playtime, Regen is great for a shaman but once you get Torpor it really doesen't make much difference whatsoever.


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  #2  
Old 09-21-2012, 12:48 PM
skorge skorge is offline
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Quote:
Originally Posted by Nerosys [You must be logged in to view images. Log in or Register.]
I played a troll shaman through live and i did just fine, able to raid all high end content with not much problems.

However get a couple resisted slows in velious and tell me you don't want frontal stun immunity, alot of people talk through theorycrafting and not from actual playtime, Regen is great for a shaman but once you get Torpor it really doesen't make much difference whatsoever.


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u weigh less than 1% of your total play experience (the situation you said above) where you take advantage of the ogre's special ability, vs. ALWAYS and I repeat this ALWAYS having the troll's and iksar's specials, innate regen, kicking in....it's not even an option to me. Troll > Ogre 99% of the time.

Note, im saying this because the average shaman player won't bother trying to solo near impossible mobs...for straight up convenience troll is the best shaman choice. You get to wear the JBB, plus have super fast regen, and also the snare necklace as a bonus. Throw in pre-nerf guise of deceiver = winning (to some who have access to a troll with a guise).

Also note, even on Red I would prefer a troll over ogre. I know you guys who are obssesd with ogre frontal stun immunity will have a different opinion, but even on Red the regen > stun immunity. I have a 53 ogre shaman on Red and I wished I woulda rolled a troll...only reason I didnt was the negative fire damage (when the server was booming there was a shit ton of mages).
Last edited by skorge; 09-21-2012 at 12:53 PM..
  #3  
Old 09-21-2012, 01:02 PM
Nerosys Nerosys is offline
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Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
u weigh less than 1% of your total play experience (the situation you said above) where you take advantage of the ogre's special ability, vs. ALWAYS and I repeat this ALWAYS having the troll's and iksar's specials, innate regen, kicking in....it's not even an option to me. Troll > Ogre 99% of the time.

Note, im saying this because the average shaman player won't bother trying to solo near impossible mobs...for straight up convenience troll is the best shaman choice. You get to wear the JBB, plus have super fast regen, and also the snare necklace as a bonus. Throw in pre-nerf guise of deceiver = winning (to some who have access to a troll with a guise).

Also note, even on Red I would prefer a troll over ogre. I know you guys who are obssesd with ogre frontal stun immunity will have a different opinion, but even on Red the regen > stun immunity. I have a 53 ogre shaman on Red and I wished I woulda rolled a troll...only reason I didnt was the negative fire damage (when the server was booming there was a shit ton of mages).


Nobody is talking about red, obviously in pvp regen plays a different role compared to stun vs other RL pc's that's obvious and doesen't really need to be stated.

As i said regen means mostly nothing when you get torpor plus a fungi or vindi BP in velious which most forget aura of battle also gives regen.

Also you are correct it will not be a situation that arises all the time however if your goal is to later take down big baddies solo on-top of those situations where your resisted slow nets you aggro, frontal stun immunity is > regen anyday.

You can pick any race and be successful as a shaman, my point is frontal stun immunity especially going into an expansion where mobs hit alot harder therefore making regen even less of a boon is a better option for myself based on my playstyle.
  #4  
Old 09-21-2012, 01:10 PM
Droog007 Droog007 is offline
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Originally Posted by Nerosys [You must be logged in to view images. Log in or Register.]
... especially going into an expansion where mobs hit alot harder therefore making regen even less of a boon ...
As a troll shaman I do envy frontal stun immunity sometimes - but I have to disagree that mobs doing more DPS somehow makes increased HP regeneration less good.
  #5  
Old 09-21-2012, 01:12 PM
Splorf22 Splorf22 is offline
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To reiterate the facts posted in this thread, player skill >> race.
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Old 09-21-2012, 01:14 PM
azeth azeth is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
To reiterate the facts posted in this thread, player skill >> race.
logically yes, but im sorry you can't deny the perks of having Hide as a cleric, or stun immunity as a tank/soloing Sham.
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  #7  
Old 09-21-2012, 02:52 PM
Hailto Hailto is offline
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Quote:
Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
logically yes, but im sorry you can't deny the perks of having Hide as a cleric, or stun immunity as a tank/soloing Sham.
I can vouch for this, was doing Rak'Ashiir last night to finish up my shaman epic, we got a massive train somehow, killed Rak'Ashiir but wiped. Cleric used hide and was able to rez me in time to loot the scale, otherwise would have had to go back to fear and farm another tear and start over, which would have bee no bueno.
  #8  
Old 09-21-2012, 01:15 PM
Nerosys Nerosys is offline
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Quote:
Originally Posted by Droog007 [You must be logged in to view images. Log in or Register.]
As a troll shaman I do envy frontal stun immunity sometimes - but I have to disagree that mobs doing more DPS somehow makes increased HP regeneration less good.
Do you think an extra what 15 regen is going to help you more than being able to get that slow off of mobs triple hitting you? again its situational based on what your fighting and regen starts to play a > role than stun immunity on a slowed mob. my experiences are from resisted slows and soloing only... i will adjust my statement to say that regen will help more vs a slowed mob as you will actually have time to regen health but it still wont be as detrimental as not being able to cast anything while stunned.
  #9  
Old 09-21-2012, 01:17 PM
quido quido is offline
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  #10  
Old 09-21-2012, 01:18 PM
Droog007 Droog007 is offline
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Quote:
Originally Posted by Nerosys [You must be logged in to view images. Log in or Register.]
Do you think an extra what 15 regen is going to help you more than being able to get that slow off of mobs triple hitting you?
Not arguing stun immunity vs. regen. Simply stating that DPS vs. HP regen is purely additive. You can't fight arithmetic. Either you outlast the mob or it outlasts you. Every little bit helps.

Also - triple hits interrupt Ogres just as much as they do Trolls. The only thing the Ogre racial is good for is against BASH. (not saying it isn't awesome)
Last edited by Droog007; 09-21-2012 at 01:23 PM..
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