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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

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Old 09-19-2012, 06:21 PM
SirAlvarex SirAlvarex is offline
Fire Giant


Join Date: Sep 2010
Posts: 529
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I don't know if it's been brought up yet, but simulated repops every 2 weeks also adds another nice feature:

What if a bunch of TMO needs stuff off the "lesser" kills like Maestro or Inny? Sure, they could 2 group them, but there is a chance that they may decide to "pass" on contesting VS or Trak one repop and let a "lesser" guild have a chance.

One of the major butt-hurt issues with variance is someone has to track. So if TMO is tracking for 70 straight hours, of course they'll be pissed if someone else wants to get a shot when they've only been tracking 65 hours. If everyone knew when it'd pop? They could rotate.

We already have an example of this with Ragefire. Sure it makes sense to rotate him since epic'd clerics are awesome for all, but he also drops some amazing fire-resist armor (or atleast amazing IMO). But people still honored it.

So yeah, I think smaller variance with a bi-weekly repop will actually lower the stress of "must kill now!" to an extent where everyone won't have disdain for a high level guild that might be willing to share.

Just my 2 coppers.
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