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#71
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dem pixels man, people will do anything to get em easier than they already are
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#72
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Quote:
I have no EQMac access and we never even bothered trying on Live because we knew this didn't work... but maybe a test on EQMac will reveal specs can be invis pulled with IVU. The ground rule is that invis or not invis shouldn't effect creatures in almost every case. There may be exceptions to the rule, but I think they should be few and far between. If they social? Invis shouldn't effect, gg. For instance if you pulled a guild master through freeport, the guards should stomp your face as well. | |||
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Last edited by Nirgon; 09-17-2012 at 04:32 PM..
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#73
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Have someone cast invis on you on the pull though. I know how they're supposed to work normally.
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#74
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Werent undeads always the exception to the rule, they train on random people, they dont run, they dont act like... living beings?
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#75
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Fix the current invis pulling please. | |||
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#76
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+4 for Nizzar
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#77
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Quote:
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#78
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So you shouldn't be able to invis pull Emperor Chottal to the zone in :P.
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#79
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Whether or not an undead behaves like a live mob has nothing to do with whether they should be invis pullable. Most undeads just (theoretically should) have slightly different target selection criteria and not run. Has nothing to do with their basic ability to proximity and social aggro, which should be the same as all other social creatures.
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#80
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I played a sk on live from 1999 until about the end of pop. I was invis pulling on live from the second i learned how, as was any other sk with a circlet that knew how. This caused a nerf to the new circlets that dropped but not to the mechanics of a pull with the pre nerf circlet. I even remember doing it in pog alot when i pulled it. Not sure on the fd/hide ability though since i didn't know that trick back then.
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