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  #1  
Old 09-02-2012, 03:09 PM
Sirken Sirken is offline
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rotations are stupid.

i will not support, suggest, or enforce rotations.
  #2  
Old 09-02-2012, 03:20 PM
Tarathiel Tarathiel is offline
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Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
rotations are stupid.

i will not support, suggest, or enforce rotations.
and having 100 people sit on a spawn point to have FTE decided randomly, or even worse a group of 5-7 people sniping FTE from a legitimate raid force is better? not flaming or questioning any previous rulings, i just think there has to be a better way to do things, what the op and others have suggested would require very little GM involvement if the players were respectful to one another. of course there would still be instances of douchebaggery but i think they would dramatically decrease. and fwiw a rotation does not have to be suggested, supported, or enforced by gms, they werent on Live and yet many servers had them.
  #3  
Old 09-02-2012, 03:28 PM
toyodafenninro toyodafenninro is offline
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Quote:
Originally Posted by Tarathiel [You must be logged in to view images. Log in or Register.]
...and fwiw a rotation does not have to be suggested, supported, or enforced by gms, they werent on Live and yet many servers had them.
Many servers did have them. Like mentioned before, on some of those servers a guild or group would need to post on a forum and be placed into a line, sometimes weeks or months behind others, to get a shot at a raid target. You might think this won't happen on p1999, but it's important to realize the system contributed to the wait time in that as soon as people realized they'd get a guaranteed shot at a mob, they would form many tiny guilds/friends groups instead of band together to form larger guilds. I don't think anyone wants to see p1999 go that direction.

Secondly, everyone on those Live Rotation servers will remember that it only takes 1 raid guild to ignore the rotation for the entire system to crash and burn. It is a 100% compliance or nothing system. Our GM's have stated they will not endorse or enforce rotations. TMO has no interest in a rotation, and I promise you if TMO didn't exist, there would be at least one guild/force/group on the server who would also prefer to fight for spawns rather than stand in the breadline.

As Jeremy said, we've given lots of shots to those who show some moxie.
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  #4  
Old 09-02-2012, 04:02 PM
Savok Savok is offline
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Originally Posted by toyodafenninro [You must be logged in to view images. Log in or Register.]

As Jeremy said, we've given lots of shots to those who show some moxie.
Does having a monk stand up and get FTE without a raid count as giving people shots? Guilds have proven that they can kill said mob (not just BDA but others too) with the right force in place.

I have no issue racing a guild for a mob and backing out when you know you have been beaten but to do crappy things like the above will just turn people away from raiding, period. You will just end up with all of the mobs to farm yourselves because nobody else will want to bother.

Like someone said above it just becomes a cockblock rather than playing for fun.
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Old 09-02-2012, 04:24 PM
toyodafenninro toyodafenninro is offline
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Originally Posted by Savok [You must be logged in to view images. Log in or Register.]
Does having a monk stand up and get FTE without a raid count as giving people shots? Guilds have proven that they can kill said mob (not just BDA but others too) with the right force in place.

I have no issue racing a guild for a mob and backing out when you know you have been beaten but to do crappy things like the above will just turn people away from raiding, period. You will just end up with all of the mobs to farm yourselves because nobody else will want to bother.

Like someone said above it just becomes a cockblock rather than playing for fun.
I'm not addressing any particular incident of FTE arguing that's happened between BDA and TMO. Those will continue to happen as long as FTE is the metric used. Your first question does not require an answer - it's obvious. Having said this - the ability to kill a mob with the right force in place doesn't entitle someone to a mob, either. As has been beaten to death, GM's understand FTE is a flawed metric but it is the closest thing to a data based decision that can be used at the current time. The staff isn't stupid.
<p>
As far as "doing crappy things," (?) - I chalk FTE arguments/other crappy stuff and a bit of lawyering to be par for the course when it comes to raid guild relations. It doesn't bother me. What Jeremy and I were referring to was clearly stated: up and coming guilds who want to test their mettle against targets for the first time. This was the case in his example of Full Circle in PoF, and I have seen numerous similar occasions. When it's obvious that, as you said, the guild can take the target with a reasonable expectation of success, the gloves are off. We will compete and may the best guild win.
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  #6  
Old 09-02-2012, 03:32 PM
Sirken Sirken is offline
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Quote:
Originally Posted by Tarathiel [You must be logged in to view images. Log in or Register.]
and fwiw a rotation does not have to be suggested, supported, or enforced by gms, they werent on Live and yet many servers had them.
thats 100% correct. players are more than welcome to set up any kind of arrangements that they want. and as long as both(all) guilds respect it, it will work fine.


but as i said, i will not suggest, support, or enforce it from my end.
  #7  
Old 09-02-2012, 03:37 PM
kbnexus kbnexus is offline
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i suggest velious, i would also support it ! could you enforce it?
  #8  
Old 09-02-2012, 07:13 PM
Daliant17447 Daliant17447 is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
It's just a matter of convincing the staff that rotations are in the best interest of the server.
Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
rotations are stupid.

i will not support, suggest, or enforce rotations.
good luck with that
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