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Old 08-28-2012, 11:59 AM
Splorf22 Splorf22 is offline
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To me the funniest thing about this thread is that Reiker is clearly right (with velious everyone will be basically stat capped, and ogre stun immunity is clearly better than barb good looks, even if it isn't much) but he got owned anyway.
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Old 08-28-2012, 01:25 PM
Orruar Orruar is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
To me the funniest thing about this thread is that Reiker is clearly right (with velious everyone will be basically stat capped, and ogre stun immunity is clearly better than barb good looks, even if it isn't much) but he got owned anyway.
Ogre may be better than barb, but I'd say Iksar is probably the best in Velious. Regen and extra ac means you can take on beefier targets with less risk of death.
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Old 08-28-2012, 01:31 PM
falkun falkun is offline
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Originally Posted by Orruar [You must be logged in to view images. Log in or Register.]
Ogre may be better than barb, but I'd say Iksar is probably the best in Velious. Regen and extra ac means you can take on beefier targets with less risk of death.
When MOBs double for 400, 8hp/tick won't matter. The AC bonus may help a bit over the long run, but not getting stunned from bash will mean a hell of a lot more in getting off that torpor that will save your ass than getting doubled for 388 instead of 400.
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Old 08-28-2012, 01:37 PM
Autotune Autotune is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
When MOBs double for 400, 8hp/tick won't matter. The AC bonus may help a bit over the long run, but not getting stunned from bash will mean a hell of a lot more in getting off that torpor that will save your ass than getting doubled for 388 instead of 400.
not really

22hp adds up in just a few hits.

The main time I see the frontal stun immunity being worth it is when your target isn't slowed. However, it is still probable that you'll die from frontal stuns I imagine it wouldn't be that common for smarter players.

The extra mitigation (AC + innate regen) as an iksar very well could out weight the pros of being immune to a possible stun every 30secs or whatever.
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  #5  
Old 08-28-2012, 01:51 PM
Orruar Orruar is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
When MOBs double for 400, 8hp/tick won't matter. The AC bonus may help a bit over the long run, but not getting stunned from bash will mean a hell of a lot more in getting off that torpor that will save your ass than getting doubled for 388 instead of 400.
I can understand if you haven't read the rest of this thread, as it was shitted up rather quickly. For a recap, look at my sig. You can plan around the bash to keep torpor going without risk of bash interrupt. 8 hp per tick on a 30 min fight and ac to mitigate even just 1-2% of damage is absolutely huge in comparison.
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