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#1
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Quote:
Are you stupid or something? Just because you can't find a group in a computer games doesn't make it hard, it just makes it a extremely crappy game. | |||
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#2
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Thanks to all those who replied with constructive arguments and refrained from personal attacks (ie "monkey stick" "L2P" and other douchebaggeries)
A few things I'd like to add: - I am talking OFF Peak, so if you play in peak time this does not concern you as you probably have enough people on to group / buy / sell / tradeskill / socialise with... In my play time I see 200 players on.. I remember on live server in 2000 we had about 700 on in the same timezone, and that was not peak time. Later in Kunark, the popular grind zones such as OT had 50 to 80 players easily. Last night... SOLB = 0, Najena = 0, Lavastorm = 3, etc etc ... there was not even enough players in Oasis to form a group because 3 out of the 7 present were mages / necros who wanted to solo and 2 were high levels, either running past or Pling someone soloing. - Add to this that the server pop is becoming a bit top heavy, so out of the 200 online, a good number are either active raiders or AFK Raid target campers. - The benefit I saw in global chat (again in OFF PEAK I repeat for the ADD Anonymous members of this forum) is that if I went LFG somewhere and saw nothing is happening, I can still get a feel the server on /ooc, and check if there is a grouping opportunity for ant alt.. ok no tanking Guk today but they need a dps in Oasis or a healer in Crushbone.. cool! - the /who zone seems a good idea, any link to a list of the zone names for /who would be appreciated. - Again I repeat, I have NO PROBLEM with the current system in peak time or on week end when there is a population of 500+ as it is perfectly viable. | ||
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#3
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hmmm hat a look on the actual (thursday, 10:49 am, german time) situation and think, its not so bland. Currently the server population is the following:
- 34 necros online - 11 warrior - 6 palis - 13 wizards - 13 shamans only to pick up some classes for example. So i ve the question: why does alle the people player Necros? Ok, its a nice class! True, but i think the solo-ability of the class is one of the most important arguments. so u dont ve to search a group to play. u can log in and start to fight. and thats fine (i also ve a low lvl necro). but in the opposite, whey we try to make it harder as it has to be, to build up groups? we dont play EQ to sit there and searching for groups/players! we play EQ to fight, doing adventures, getting loot (or what ever we all do when we r online)... | ||
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