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Old 08-22-2012, 08:37 PM
Diggles Diggles is offline
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The problem with that is you're trying to compare sub rates when the games were practically in a different era. If EQ jumped out in 2004 when the market was ripe for the picking we'd have a whole different story.

also I have endgame experience (wotlk :3)

http://us.battle.net/wow/en/characte.../Begson/simple
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Old 08-22-2012, 08:52 PM
bluntfang bluntfang is offline
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Quote:
Originally Posted by Diggles [You must be logged in to view images. Log in or Register.]
The problem with that is you're trying to compare sub rates when the games were practically in a different era. If EQ jumped out in 2004 when the market was ripe for the picking we'd have a whole different story.

also I have endgame experience (wotlk :3)

http://us.battle.net/wow/en/characte.../Begson/simple
Umm WoW wouldn't exist without EQ. WoW took EQs model and built upon it to make a better game that appeals to a wider audience.

Edit: better is subjective, obviously, but if subscription rates are how we're measuring success, than WoW is better, hands down.
Last edited by bluntfang; 08-22-2012 at 08:54 PM..
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