![]() |
|
|
|
#1
|
|||||
|
Quote:
Quote:
| ||||
|
|
|||||
|
#2
|
||||
|
Quote:
I still stand by what I said in the first place, EQ is overall more difficult even if WoW is more complex in combat. If that difficulty comes from RNG and more things that would you consider a time sink, well tough. Thats how it is.
__________________
| |||
|
|
||||
|
#3
|
||||
|
Quote:
__________________
![]() | |||
|
|
||||
|
#4
|
||||
|
Quote:
It's pointless to argue with you guys because you have this definition that difficulty is just needing to press more buttons during a fight and write off everything else in the game. Pelantlies for failure like corpse runs and xp loss are just timesinks. Pulling mobs is just a timesink. Leveling and soloing ability doesn't count in the argument for some bizzare reason. Quests being less hand holding in EQ are once again just time sinks. Fine, how about agro management? Pretty much brain dead work with Add-Ons. Forming groups? There is a tool for that in WoW. WoW also has tokens for you to buy end game gear, or is random drops just another time sink?
__________________
| |||
|
|
||||
|
#5
|
||||
|
Quote:
| |||
|
|
||||
|
#6
|
||||
|
Quote:
__________________
| |||
|
|
||||
|
#8
|
|||
|
I took a nap, and this is still going on? Damn. Just drop it.
WoW crusaders will always win, because they like to beat dead horses. | ||
|
|
|||
|
#9
|
||||
|
Quote:
| |||
|
|
||||
|
#10
|
||||
|
Quote:
| |||
|
|
||||
![]() |
|
|