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Old 08-22-2012, 09:57 AM
heartbrand heartbrand is offline
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Actually despite many issues with loz that at least for me made it unplayable, one of the positives there was the server "self-policed" itself to make sure one guild didn't get too big. In CNP people would want to join and in vent I'd hear "we'd kill the server if we added player x it would just get dumb." Holocaust and FF also did not zerg invite here, that's the main reason they lost, they did not want to just invite any breathing body <caugh> rikimeru eximo sassy advisor rhotic etc etc, but instead wanted a smaller tight knit group o skilled players so the sever wouldn't get dumb.

When I tried hard to make a holocaust FF merge the one theme I heard more than any other was that it would make the server stupid because after a week of denying loots to the many blue outcasts in nihilum they would quit the server and the pop would die.
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  #2  
Old 08-22-2012, 10:47 AM
hijinks hijinks is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Actually despite many issues with loz that at least for me made it unplayable, one of the positives there was the server "self-policed" itself to make sure one guild didn't get too big. In CNP people would want to join and in vent I'd hear "we'd kill the server if we added player x it would just get dumb." Holocaust and FF also did not zerg invite here, that's the main reason they lost, they did not want to just invite any breathing body <caugh> rikimeru eximo sassy advisor rhotic etc etc, but instead wanted a smaller tight knit group o skilled players so the sever wouldn't get dumb.

When I tried hard to make a holocaust FF merge the one theme I heard more than any other was that it would make the server stupid because after a week of denying loots to the many blue outcasts in nihilum they would quit the server and the pop would die.
I agree with you on a lot of points HB, but on this one I have to disagree. Holocaust mass recruited towards the end of their stay here on Red99, and at times had more than even Nihilum online depending on the time of the day. It was too little too late.

I really don't understand it, it appears to me that if 120 people are online and 30 of them are nihilum, wtf are the other 90 people doing? Is there really not one capable person skilled enough and have enough leadership to create a real threat or opposing force? I still think FF had the best shot at it, and it saddens me to see them still playing that LoZ box when the population is maybe 40 single players at best.
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  #3  
Old 08-22-2012, 11:10 AM
Palemoon Palemoon is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
people would want to join and in vent I'd hear "we'd kill the server if we added player x it would just get dumb."

answer:

Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
We are. Rectifying the situation. Expect more free agents.
italic added by me


To the OP: Will not happen, this problem is for us the players to fix at this point. We really are the only ones with the power to fix it anyways.

To the rest of the server: If you think Nihilum wants to destroy all competition you are sadly mistaken. We want the server to be a fun pvp server more then anyone and are shifting some things in light of the new reality we are seeing post Kunark.
  #4  
Old 08-22-2012, 11:46 AM
Nirgon Nirgon is offline
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Yeah let's roll up on a server with 80 players and complain about a 40 man guild.

Seriously?

That's a perfectly fine raid force for classic in my experience.

The issue is the total population not their members.

And yes, Nihilum had some absolutely clueless Everquest players in it, aside from the PvP stand point. Here's to enjoying cutting some of those people because I'm sure you were tired of dragging them along.

Did Hughman come back? Lul.
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