Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #16  
Old 08-15-2012, 07:05 PM
genrah genrah is offline
Skeleton


Join Date: Oct 2011
Posts: 16
Default

Item loot adds risk vs. reward. Having little to no death penalty on a pvp server is kinda pointless Don't like pvp death penalty, go play blue.

Plus it several elements like a black market for gear, pursuit of no drop items, not to mention more thrill to the battle.

Saying item loot will kill a server that usually averages sub 50 people on it is absurd. I think more people do not play on this server due to a lack of item loot than people realize.

For instance, the DayZ mod has full item loot and perma death. That game just hit a million users.

There is a thirst for hardcore death penalty out there, too bad we cant get an EQ PvP server that realizes this and only straddles the fence between blue and red ruleset. Actually lets just call it a purple server from here on, its more fitting as it seems to want to cater to blues.

Rallos Zek around during Kunark era was possibly the best gaming experience one could have in this game. Nuff said.

-g
Last edited by genrah; 08-15-2012 at 07:14 PM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:43 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.