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Old 08-14-2012, 11:36 AM
Arclanz Arclanz is offline
Sarnak


Join Date: Jul 2010
Posts: 284
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Nice post rez. One thing killed EQ. Alienating their players either by mudflating their gear faster than they can replace it; or by continually changing the game mechanics so the EQ of today differs from EQ last year. We are now on version 18 of Everquest, yet they still call it Everquest. Rediculous. The game is retardedly different. SOE could not have screwed this up more. Wisely managed, EQ would have millions of subscribers today.
  #2  
Old 08-14-2012, 12:48 PM
Houdiny Houdiny is offline
Kobold


Join Date: Jul 2012
Posts: 108
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Most of the consensus I get from players in game say PoP killed it for them. I found PoP to be one of the better expansions. Gave people a reason to EXP while max level. The raiding was great. I loved the encounters. And the progression, nothing felt better than your guild entering the PoTime for the first time. The accomplishment, the rewards to come. Was a great feeling.

There are a lot of things SoE has done to EQ I didn't approve of. But in the end I kept on playing it. I think I quit after the Seeds of Destruction expansion finally. Went a long way with it. Had a lot of fun. To me it was more about the relationships built playing the game. I was in one solid guild for many many years. And I didn't want to leave the game simply because of them. I think the people that were in great guilds (not just successful) found ways to enjoy the game even in it's later stages.

But alas one day I woke up, most of the original crew was gone. Seen pieces of gear with over 1k hp/mana on them and said...this is getting out of hand lol
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