![]() |
|
|
|
#1
|
|||
|
I admittedly skimmed this thread. Invis pulling is possible on Al'Kabor, for example:
The kromzek captain in WW for bracer of bene He sees invis, his 8 (or whatever) adds do not. Step 1. Be invis Step 2. Body pull Step 3. He's single | ||
|
#2
|
||||||||
|
Quote:
See here about halfway down the page: http://www.castle-grounds.co.uk/eq/benevolence.htm Quote:
http://monklybusiness43508.yuku.com/...3#.T_RdCKnB-uI Quote:
Quote:
Quote:
Lets say an Enchanter on Project 1999 goes into West Freeport. His faction is Kindly to the guards there. This person wants to kill the Guard that is standing near the East Freeport zoneline. He wants to pull the Guard out and through the front gates to the EC zoneline to kill. In theory here on P99 he should be able to root the guard at the East Freeport zoneline and then run out without ANY aggro to the East Commons zone. When the root breaks the guard should come all by himself just like the way that Invis pulling works. As he runs by each guard on his way out they will con Kindly to him. When the root breaks and the Guard comes running to find him every single guard will assist him on the way out creating a huge mess of Guards. Remember he conned ALLY as he ran by each of them on his way out yet they are still assisting the guard that the Enchanter had rooted. Lets try something different now. Enchanter roots the guard. Enchanter runs out to the East Commonlands zoneline. Enchanter invises himself. He has now DROPPED his faction from Kindly to Indifferent on each one of the Guards that the rooted one will pass, yet NONE of them will assist. Aggro is as you and I both have previously stated due to faction. Why is it that the other Guards WILL aggro and change to Threatening when the player cons Kindly? Why is it that the other Guards WILL NOT aggro when the player cons Indifferent? Baub, is there any chance you can try and body pull Tolapumj the same way as the Kromzek Captain (or any see invis Jugg would work) on the Mac server and see what you find? I do not have a high enough level character there to test it. | |||||||
|
#3
|
||||
|
Quote:
Here is how a Dev layed it out to make it simple. Invis is an automatic Indifferent, non-changing ( this is key ) faction status. Think of it as faction immunity. The ONLY way this faction can be changed is by removing invis, or something that can see invis can see through it. This faction immunity does not erase or " mem blur" anything already on your hate list, it does however "block" any hate from being transfered ( I.E. guards not careing about other guards chasing after an invis person) You even answered your own question. you said " Why WILL guards agro and CHANGE to threat " Change is the key word here. Your faction towards them changed.They are now pissed at you, which is why they give chase and attack. They gives two shits about whats going on while you are invis, because they are indifferent towards you. And that indifferent status will not change because Invis will not allow it to. ( immunity ) When your invis, your faction is indifferent all the way. | |||
![]() |
|
|