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| View Poll Results: If a new p99 server opened with forced raid target rotations would you switch? | |||
| Yes |
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71 | 32.27% |
| Yes, only if I could transfer my toons |
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67 | 30.45% |
| No |
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82 | 37.27% |
| Voters: 220. You may not vote on this poll | |||
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#1
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I'm not trying to derail anything, I am flat out saying the rotation idea is stupid and not only because the server staff already said it wouldn't happen.
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#2
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the competitive "TMO" server can have no gm involvement beyond hacking / exploits enforcement and the carebear server can enforce rainbows and unicorns rules I don't see the problem with that.. instead of "competitive" raid guilds complaining about the inconsistent GM rulings they could have the free for all they claim to want and the casuals can be happy seeing endgame content with an enforced progression that is monitored by the guilds involved. I'm not saying GM's have to watch every kill.. i'm sure casual friendly guilds are capable of policing themselves.. and reporting violations of clearcut progression rules to be handled if the issue arises. | |||
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#3
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Each guild would also have to be counted for members by GMs and checked periodically. Then you as a player base would have to watch guilds for buffs to test a guild's "skill"? Or would you require a GM to do this for you as well? Seems like you guys want someone else to solve all your problems.
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#4
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as i said.. community enforced.. gm's don't have to protect against every contingency.. just clean up after and ban the offenders or move them to the competitive server. you are viewing everything through the lens of a cutthroat competitor.. and I'm sure people like that will be found out and dealt with eventually. the point isnt to stop every infraction from ever occurring.. its to manage them and heavy handedly enforce violations. instead of IP checking every single account... just IP check suspected accounts and if found in violation deal with it then. the key here is community enforcement with GM's acting on reported violations in the carebare community.. I'm sure there will be issues that arise from time to time.. but people who play like TMO would eventually be moved to competitive server or banned. | |||
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#5
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#6
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but I do agree with you that two servers will never happen (and have stated previously in this thread).. and I have little faith in the management team of the server here to solve the problems of the raid scene. bottom line.. there will continue to be a mire of complex loosely and inconsistently enforced rules that don't strike at the root of the problem here. Non-classic raid techniques, non-classic batphones, and non-classic strategic accounts placed all throughout the game. all of this combined with a slower than live development and TMO attitude on what is fun (cockblocking others) leads to a thread like this.. which is going to go no where ultimately. not to turn off new people from the game.. give it a go level up.. but I'd avoid the raid scene entirely or play a new game once you get there. | |||
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#8
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I can not fathom why this hasn't been implemented when it has been brought up for months and months now (at least 6months) by multiple people in every thread ever about fixing the raid scene. I am definitely not saying that the current setup is the answer, but I know for a fact that rotations will not solve problems (especially for the GMs).
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