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#1
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They say that you can never go home again and I've found that to be true as far as EQ is concerned. It is especially true that it is hard to compete with memories of the past.
In this case I remember the early days of EQ. The crowds at West Freeport, multiple groups working, and sometimes fighting, together at the orc camps in the commonlands. Always being able to find a necro passing through that could use a stack of bones. I remember taking forever to get my first wizard to level 16 to get the mystical spell of invisibility. And then getting killed shortly after only to be knocked back to level 15 for a day. Having a full time job and family tends to make one a casual player. If it's all about the high end content then things are fine the way that they are, but if it's about growth, then there needs to be more activity at each step of the way rather than just at the top. Imho, this would be a good start to get another influx of players. Quote:
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#2
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Can't disagree. Once pets / skillcaps and whatnot are worked out why not? It'd be neat to see P99 with the fixes in from the beginning, although, some would be unhappy about losing their hard earned characters. | |||
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#3
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I hurt to burst the bubble on all the top guild hate but a lot of people need to realize the concept of this server is almost inherintely tied to lower population.
A lot of us are fanatical EQ lovers but many people won't spend years playing content they have before and for those that do they won't play it indefinitely. Even if every issue someone mentioned in this thread was addressed with all parties being satisfied you have to understand EQ's day has come and gone. Velious will defintely be the biggest help with "new" content. No knock on the Devs because it is awesome they do this for us, but realize Kunark content which people had no clue about when it had launched has been end game much longer than it was on live.
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