![]() |
|
|
|
#1
|
||||||
|
Quote:
As for 'fabricating inner turmoil', uh, no. There are people in Nihilum (just like all the top guilds) who left because they were dissatisfied with the guild. I'm not going to name names because they gave me their opinions about the guild and its leadership in confidence, except Reiker who openly admitted that he thinks the officers are all tools. For most players there just weren't many options at the high end for guilds. FF and Holo griefed, Brotherhood was too casual, Nihilum had officers who constantly embarrassed themselves on the forums and who had less than clean whistles. This is the main complaint I hear from my friends who quit (and I'm still guilded with many of them on blue). Releasing Kunark can't possibly change that, so most high leveled players won't be returning for it. Quote:
Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||||
|
|
||||||
|
#2
|
||||
|
Quote:
I'm all for exp bonuses and hot zones, especially during sky and leading up to kunark. I think it could do wonders for helping old and new players get ready for kunark, and provide more high level competition once its released. ps. love your passive-aggressive posts where you later feign ignorance and play disarmingly ignorant. shit makes me lol every time.
__________________
| |||
|
|
||||
|
#3
|
||||
|
Quote:
it will be a glorious day. hopefully (for r99's sake), LoZ doesn't release it first.
__________________
| |||
|
|
||||
![]() |
|
|