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Old 06-04-2012, 02:07 PM
casdegere casdegere is offline
Sarnak


Join Date: Mar 2011
Posts: 263
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SWTOR was fun and the story was great. In the end you raided, PVPed and repeated daily quests for premium gear that was better than all that could be crafted. Very repetitive in the end.
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  #2  
Old 06-04-2012, 05:23 PM
Nikon Nikon is offline
Sarnak


Join Date: Apr 2010
Posts: 345
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Quote:
Originally Posted by casdegere [You must be logged in to view images. Log in or Register.]
SWTOR was fun and the story was great. In the end you raided, PVPed and repeated daily quests for premium gear that was better than all that could be crafted. Very repetitive in the end.
I would have to agree. Patch 1.2 was fun for a bit but after gearing up from EC HM and Lost Island we were right back to where we were before the patch. And now it seems that PvP on my server has *really* tapered off so that's not a reliable queue when you log on even on prime-time some days. The only reason I think a lot of my guild still plays is for the social aspect and to continue to gear up guildies in the event that new content is released which isn't happening in 1.3. [You must be logged in to view images. Log in or Register.] Dailies make me want to hurt myself to feel better and the only real edge that crafting has right now is that you can make a modifiable piece of gear with an augment slot but that will also be changing here soon, too.
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